Hi, question of the day...
I've created an Ice Polymesh using the "Create Copies From Polygon Mesh", using a particle cloud and some source Geo with a set of UV's. The UV's transfer over nicely to the duplicated version. When I freeze the Ice Polymsh, it loses the UV's. Can retain those UVs as a baked UV texture property? Thanks, Adam. ________________________________ From: Daniel H <vfxc...@gmail.com> To: softimage@listproc.autodesk.com Sent: Friday, 25 May 2012, 14:01 Subject: Re: Is the list still working? Anyone cut off from this list has been aggressively terminated via digital selection through the Web's new rogue intelligence program U-N-C-O-E-X-I-S-T. Daniel VFXM "My country can bench press your country with one arm."