Hi,

question of the day...


I've created an Ice Polymesh using the "Create Copies From Polygon Mesh", using 
a particle cloud and some source Geo with a set of UV's.


The UV's transfer over nicely to the duplicated version.

When I freeze the Ice Polymsh, it loses the UV's.

Can retain those UVs as a baked UV texture property?

Thanks,

Adam.



________________________________
 From: Daniel H <vfxc...@gmail.com>
To: softimage@listproc.autodesk.com 
Sent: Friday, 25 May 2012, 14:01
Subject: Re: Is the list still working?
 

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Daniel
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"My country can bench press your country with one arm."

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