Do you think this would also effect things like Delete by Volume? I've been getting some rather nasty slow down this morning where there's a reasonable amount of particles being deleted by volume in the post-sim stack. I was surprised as I didn't think the amount of particles being emitted was too numerous. And the object being used by the delete by volume was a "live" poly object extruded by curve.
Anthony On Fri, Jun 8, 2012 at 3:39 PM, Sebastian Kowalski <l...@sekow.com> wrote: > btw. > same thing for the point in volume node > > > > Am 08.06.2012 um 16:37 schrieb Sebastian Kowalski: > > ive got it! > > emit from cube.. no problem, ram consumption stays flat > emit from cylinder.. slighty increasing memory > emit from deformed cylinder.. ridiculous increase > > .sebastian > > > Am 08.06.2012 um 15:49 schrieb Christian Keller: > > try to regularly kill you clouds, and put the trees on a virgin one ! > > Am 08.06.2012 14:27, schrieb Sebastian Kowalski: > > thats bad, but good, meaning it has to be something in my tree. > just checked it again with a fresh tree and it stays flat.. got the gut > feeling its one of these haunted projects. > its simple volume emitting via generating locations sets. > > thanks ciaran > > > Am 08.06.2012 um 13:33 schrieb Ciaran Moloney: > > I can't repro that. Memory stays pretty much flat when tweaking the seed > on emit from geometry. How are you generating the particles? > > > > On Fri, Jun 8, 2012 at 12:06 PM, Sebastian Kowalski <l...@sekow.com>wrote: > >> ok now it is getting really messy. >> its not the caching, its the different seeds. >> >> repro this: >> add 10 million particles to your scene. open the taskmanager switch to >> performance and have a look. >> softimage is sitting on 2gb ram. now change the seed of the pointcloud. >> xsi is rising to 4 gb (approx.) now. and so on... >> >> this is some serious flaw! >> would be glad if someone can confirm this. >> >> softimage 2012.sap, win7 64bit >> >> thanks >> sebastian >> >> >> >> >> >> Am 07.06.2012 um 19:16 schrieb Sebastian Kowalski: >> >> first ive got to cache half a billion points out ... yikes! >> >> >> >> Am 07.06.2012 um 19:06 schrieb Steven Caron: >> >> you better deliver! >> >> On Thu, Jun 7, 2012 at 9:10 AM, Sebastian Kowalski <l...@sekow.com>wrote: >> >>> >>> btw. excpect some wicked imagery in the near future.. ;) >>> >>> >> >> >> > > > > -- > christian keller > visual effects|direction > > m +49 179 69 36 248 > f +49 40 386 835 33chris3...@me.com > > > >