I need to pass gradient color from ICE to the Rendertree, and following the
docs, I have set up the ICE Tree with Get Data and Set Data for the
pointcloud.Color. Now when I look up the attribute in the Rendertree for a
Polygonizer object I only get Use Default Value in the dropdown menu of the
Color_Attribute shader. I am sure I am doing this wrong, but the docs
explain it like this. What might I have missed?

Morten

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