I need to pass gradient color from ICE to the Rendertree, and following the docs, I have set up the ICE Tree with Get Data and Set Data for the pointcloud.Color. Now when I look up the attribute in the Rendertree for a Polygonizer object I only get Use Default Value in the dropdown menu of the Color_Attribute shader. I am sure I am doing this wrong, but the docs explain it like this. What might I have missed?
Morten

