Thanks everyone for the suggestions.
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ciaran Moloney Sent: Monday, July 09, 2012 9:36 AM To: softimage@listproc.autodesk.com Subject: Re: ICE merge meshes? No need for all that. Just use the 'Merge texture projections' compound and it'll merge the desired projections into an ICE UVs attribute. On Mon, Jul 9, 2012 at 5:25 PM, Vincent Ullmann <vincent.ullm...@googlemail.com> wrote: Seems like you ust have to "subtract" the own kine.global to get the ""closestLocation-Node" to Work..