Thanks, MAC. Looks good. I'll give it a try.

On Fri, Jul 20, 2012 at 11:12 AM, Marc-Andre Carbonneau <
marc-andre.carbonn...@ubisoft.com> wrote:

> Halim has it implemented inside his HKPassDumper plugin. Might be more up
> to date.****
>
> ** **
>
> Check it out here:****
>
> http://hnegadi.myftp.org/resources.html****
>
> ** **
>
> MAC****
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Stephen Davidson
> *Sent:* Friday, July 20, 2012 11:00 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Make a pass non-renderable?****
>
> ** **
>
> I can check which passes that I want to render using Kim Aldis's
> (remember Kim?)****
>
> KA_BatchMaker script. I doubt it could work over a render farm, however.**
> **
>
> The script is quite old, and it produces errors (none that effect the
> render)****
>
> but it works great with two machines, networked, and using the skip
> already rendered****
>
> function. I have not found anything that can replace it. I tried some
> complex****
>
> render management software, but too complex for me. ;)****
>
> ** **
>
> I have been tempted to try and modify the script to work with current
> commands,****
>
> but I am no programmer, and would be a learning experience, at best.****
>
> ** **
>
> BTW Kim no longer has this script on his site.****
>
> I'm sure if you ask him nice.... :)****
>
> Kim, you still lurking out there?****
>
> ** **
>
> On Fri, Jul 20, 2012 at 7:00 AM, Byron Nash <byronn...@gmail.com> wrote:**
> **
>
> I'll try the checkbox on the frame buffer with the farm and see what
> happens. It would be useful to have a boolean per pass sort of like Maya
> does so you could still hit render all but ignore certain passes. ****
>
> ** **
>
> On Thu, Jul 19, 2012 at 10:30 PM, Stephen Davidson <magic...@bellsouth.net>
> wrote:****
>
> Upon experimentation,  disabling the main frame-buffer (un-checking
> it) seems to be****
>
>  the best solution. It produces an error, but does continue to render the
> rest of the passes.****
>
> ** **
>
> I know this seems like it is something that you wouldn't use, but when you
> have a dozen****
>
> passes created, all with render flags turned off for certain objects ,
> along with****
>
> specific materials assigned to certain partitions, with a few overrides
> set,  and all of a sudden****
>
> your client want to make changes to the model and/or materials ...****
>
> ** **
>
> ... having a pass that has everything visible and select-able, but doesn't
> render, can be REALLY useful.****
>
> ** **
>
> ** **
>
> On Thu, Jul 19, 2012 at 6:53 PM, Eric Thivierge <ethivie...@gmail.com>
> wrote:****
>
> Set the pass to render with a camera that is hidden?
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com****
>
>
>
> ****
>
> On Fri, Jul 20, 2012 at 8:42 AM, Gene Crucean <
> emailgeneonthel...@gmail.com> wrote:****
>
> Delete it?
>
> :D****
>
>
>
>
> On Thu, Jul 19, 2012 at 12:30 PM, Byron Nash <byronn...@gmail.com> wrote:
> > I am using REBUS render farm and it seems to be pretty quick and
> economical.
> > It only seems to render the whole scene however. Is there an easy way to
> > make passes not render when you hit render all? I assume that's sort of
> what
> > this farm is doing.
>
>
> ****
>
> --
> Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX
> Developer / Filmmaker / Photographer
> ** Freelance for hire **
> www.genecrucean.com
>
> ~~ Please use my website's contact form on www.genecrucean.com for any
> personal emails. Thanks. I may not get them at this address. ~~****
>
> ** **
>
>
>
> ****
>
> ** **
>
> -- ****
>
> Best Regards,
> *  Stephen P. Davidson** **
>        **(954) 552-7956**
> *    sdavid...@3danimationmagic.com****
>
>
>
> <http://www.3danimationmagic.com>
>
> My Website is *GREEN*, Is yours?**** <http://www.3danimationmagic.com>
>
> **** <http://www.3danimationmagic.com>
>
> ** ** <http://www.3danimationmagic.com>
>
> ** ** <http://www.3danimationmagic.com>
>
>
>
> **** <http://www.3danimationmagic.com>
>
> ** ** <http://www.3danimationmagic.com>
>
> -- **** <http://www.3danimationmagic.com>
>
> Best Regards,
> *  Stephen P. Davidson** **
>        **(954) 552-7956**
> *    *sdavid...@3danimationmagic.com*****<http://www.3danimationmagic.com>
>
> *
>
> *
> My Website is *GREEN*, Is yours?**** <http://www.3danimationmagic.com>
>
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>
> ** ** <http://www.3danimationmagic.com>
>



-- 

Best Regards,
*  Stephen P. Davidson**
       **(954) 552-7956
*    sdavid...@3danimationmagic.com



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