heh good idea... that actually shouldn't be too difficult to pull off. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Adam Seeley Sent: July-20-12 1:36 PM To: softimage@listproc.autodesk.com Subject: Re: clumping hair guides on non uniformly distributed geo
Hi, Depends on the complexity of the mesh, but maybe using Polygonizer & shrink wrapping to closest surface might help get you a step closer. Adam. ________________________________ From: Simon Van de Lagemaat <si...@theembassyvfx.com<mailto:si...@theembassyvfx.com>> To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>" <softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>> Sent: Friday, 20 July 2012, 20:11 Subject: clumping hair guides on non uniformly distributed geo Anyone know a workaround for the problem of XSI hair guides clumping up in areas with higher density geo on the base mesh?