heh good idea... that actually shouldn't be too difficult to pull off.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Adam Seeley
Sent: July-20-12 1:36 PM
To: softimage@listproc.autodesk.com
Subject: Re: clumping hair guides on non uniformly distributed geo

Hi,

Depends on the complexity of the mesh, but maybe using Polygonizer & shrink 
wrapping to closest surface might help get you a step closer.

Adam.

________________________________
From: Simon Van de Lagemaat 
<si...@theembassyvfx.com<mailto:si...@theembassyvfx.com>>
To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>" 
<softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>>
Sent: Friday, 20 July 2012, 20:11
Subject: clumping hair guides on non uniformly distributed geo

Anyone know a workaround for the problem of XSI hair guides clumping up in 
areas with higher density geo on the base mesh?

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