I haven't checked Vincent's example - so don’t know what it does inside.
But here's (hopefully) another approach.
it's a bit low tech, but can be used outside the scope of ICE, and more
interesting: it can display arbitrary data or symbols - the numericals 0 to
9, the letters of the alphabet, musical notes, cards in a deck, symbols on
slot machine, anything you want really.
the trick is in finding how to get the different symbols by just changing a
parameter.
an easy way in ICE, is by making an Instance group out of the individual
symbols, and driving the ID in the "set instance shape" with the
parameter/variable you want.
I used this approach way back in Soft3D - driving a shape animation with
expressions.
it was for a digital clock that had to do a countdown - and the shapes were
turning around the individual LEDs that made up the digits.
in the case of cards in a deck, you could have a card textured with an
animation - one frame for each card - and drive the offset of the texture.
Or a single image containing all images, and animating the texture support.
For the slot machine it would simply be a textured cylinder you turn around.
there's probably more fancy and efficient ways to drive data in ICE but this
approach is almost universal.
-----Original Message-----
From: Jeff McFall
Sent: Friday, July 27, 2012 10:34 PM
To: 'softimage@listproc.autodesk.com'
Subject: using ice to drive text ?
Hello,
I thought I had seen a demo at one time of using ice to drive the character
values of text.
ie I want to display text that reflects the changing numeric values of
variables
Is that possible? I am not seeing anything to grab that would allow me to
do this
many thanks in advance
Jeff