This looks like a perfect example for what I need to get started many thanks!
Jeff From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Monday, July 30, 2012 10:20 AM To: softimage@listproc.autodesk.com Subject: Re: using ice to drive text ? You can also do... http://darkvertex.com/wp/2010/11/15/softimage-ice-string-to-particles/ On Mon, Jul 30, 2012 at 10:06 AM, Jeff McFall <jeff.mcf...@sas.com<mailto:jeff.mcf...@sas.com>> wrote: Thank you, I am beginning to see that this approach is probably going to be the best way to handle lots of "live" text, especially when using instances Trying to use the text operator is coming up short in terms of speed and does not work well as an instance if at all Jeff --Original Message----- From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of pete...@skynet.be<mailto:pete...@skynet.be> Sent: Saturday, July 28, 2012 9:19 AM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: Re: using ice to drive text ? I haven't checked Vincent's example - so don't know what it does inside. But here's (hopefully) another approach. it's a bit low tech, but can be used outside the scope of ICE, and more interesting: it can display arbitrary data or symbols - the numericals 0 to 9, the letters of the alphabet, musical notes, cards in a deck, symbols on slot machine, anything you want really. the trick is in finding how to get the different symbols by just changing a parameter. an easy way in ICE, is by making an Instance group out of the individual symbols, and driving the ID in the "set instance shape" with the parameter/variable you want. I used this approach way back in Soft3D - driving a shape animation with expressions. it was for a digital clock that had to do a countdown - and the shapes were turning around the individual LEDs that made up the digits. in the case of cards in a deck, you could have a card textured with an animation - one frame for each card - and drive the offset of the texture. Or a single image containing all images, and animating the texture support. For the slot machine it would simply be a textured cylinder you turn around. there's probably more fancy and efficient ways to drive data in ICE but this approach is almost universal. -----Original Message----- From: Jeff McFall Sent: Friday, July 27, 2012 10:34 PM To: 'softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>' Subject: using ice to drive text ? Hello, I thought I had seen a demo at one time of using ice to drive the character values of text. ie I want to display text that reflects the changing numeric values of variables Is that possible? I am not seeing anything to grab that would allow me to do this many thanks in advance Jeff