I am trying to completely replace the geometry on an existing Softimage
X3DObject node - and do it quickly. This is not at render time but in an
interactive session. CMeshBuilder seems the best way to construct a
(relatively) large mesh's geometry from an internal, incompatible
representation.
I am also trying to preserve everything else on the SI object - operator
stack, the render trees on the individual clusters, etc etc. I would
rather not try to serialize everything beside the mesh and then
re-create the entire node.
Has anyone succeeded in replacing an object's mesh using CMeshBuilder
while keeping everything else intact? Any pitfalls?
K.
- Replace a geometry on an existing SI object via CMeshBuilder Kamen Lilov
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