Couldn't think of anything worse!


On 24 August 2012 15:57, Alan Fregtman <alan.fregt...@gmail.com> wrote:

> Am I the only one who sees that video and thinks it would get pretty
> annoying to have everything move about when trying to animate a small bit
> of a rig?
>
> The back of the foot was moving just from slightly moving the other leg a
> bit forwards, and the spine is rotating on almost every limb move quite a
> bit. :/ Do animators like this?
>
>
> On Fri, Aug 24, 2012 at 9:24 AM, Renato Polimeno <rntpolim...@gmail.com>wrote:
>
>> Have you ever heard about Farley´s "enhanced IK" ? He has been developing
>> it on Maya but you could take a look:
>>
>> http://youtu.be/XxRa8E66Yac
>>
>> http://www.digitaltutors.com/11/training.php?pid=73
>> http://www.digitaltutors.com/11/training.php?pid=179
>>
>> I strongly recommend it ;)
>>
>> On Fri, Aug 24, 2012 at 8:07 AM, Muhamad Faizol Abd. Halim <
>> faizol....@gmail.com> wrote:
>>
>>> Hi all,
>>>
>>>   can anyone provide a pesudo code or general approach on how to
>>> implement a fullbody IK system (much like human IK system in Maya)? Or any
>>> links or references? I got a few links from googling around but much of the
>>> links are down.
>>>
>>>  Thanks.
>>>
>>>
>>>  cheers,
>>>
>>>
>>>
>>
>>
>> --
>> ______________________________
>>
>> -> Renato Polimeno
>> +55 11 7539 3615
>> site. renatopolimeno.com <http://www.renatopolimeno.com>
>> facebook. renato.polimeno <http://www.facebook.com/renato.polimeno>
>> twitter. @renatopolimeno <http://www.twitter.com/renatopolimeno>
>> skype. renatopolimeno
>>
>>
>


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