Couldn't think of anything worse!
On 24 August 2012 15:57, Alan Fregtman <alan.fregt...@gmail.com> wrote: > Am I the only one who sees that video and thinks it would get pretty > annoying to have everything move about when trying to animate a small bit > of a rig? > > The back of the foot was moving just from slightly moving the other leg a > bit forwards, and the spine is rotating on almost every limb move quite a > bit. :/ Do animators like this? > > > On Fri, Aug 24, 2012 at 9:24 AM, Renato Polimeno <rntpolim...@gmail.com>wrote: > >> Have you ever heard about Farley´s "enhanced IK" ? He has been developing >> it on Maya but you could take a look: >> >> http://youtu.be/XxRa8E66Yac >> >> http://www.digitaltutors.com/11/training.php?pid=73 >> http://www.digitaltutors.com/11/training.php?pid=179 >> >> I strongly recommend it ;) >> >> On Fri, Aug 24, 2012 at 8:07 AM, Muhamad Faizol Abd. Halim < >> faizol....@gmail.com> wrote: >> >>> Hi all, >>> >>> can anyone provide a pesudo code or general approach on how to >>> implement a fullbody IK system (much like human IK system in Maya)? Or any >>> links or references? I got a few links from googling around but much of the >>> links are down. >>> >>> Thanks. >>> >>> >>> cheers, >>> >>> >>> >> >> >> -- >> ______________________________ >> >> -> Renato Polimeno >> +55 11 7539 3615 >> site. renatopolimeno.com <http://www.renatopolimeno.com> >> facebook. renato.polimeno <http://www.facebook.com/renato.polimeno> >> twitter. @renatopolimeno <http://www.twitter.com/renatopolimeno> >> skype. renatopolimeno >> >> > -- www.matinai.com