You can send them to Animal Logic care of Eric Thivierge. I'm make sure he
gets them, promise... :D

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com


On Sat, Nov 3, 2012 at 7:44 PM, James De Colling
<james.decoll...@gmail.com>wrote:

> where do I send the beers?
>
> your a champ, cheers!
>
>
> On Saturday, November 3, 2012, Simon Anderson wrote:
>
>> Mr one again you ROOOOCK! haha.. :)
>>
>> checks you monday
>>
>> On Sat, Nov 3, 2012 at 3:40 PM, Ahmidou Lyazidi <ahmidou....@gmail.com>wrote:
>>
>>> Just forgot to say, it's obiviou but as it's a vector file, you can
>>> choose whatever size you want while importing in photoshop.
>>>
>>> Have a nice week end!
>>>
>>>
>>>
>>> 2012/11/3 Ahmidou Lyazidi <ahmidou....@gmail.com>
>>>
>>>> I have seen some people complaining about the UV stamp feature in
>>>> Softimage, and I also found it annoying that you can't specifiy the image
>>>> size, and that it's asking if we want replace the current texture with the
>>>> UV one, which I'm sure everybody reply "NO".
>>>> So I gave it a try and it was quite straight forward. I was first
>>>> thinking writing SVG as it's just xml, but Photoshop can't read them, so
>>>> instead I found a Python module that can write .eps files.
>>>>
>>>> You can download it here
>>>> https://github.com/ahmidou/Softimage_DEV/tree/master/UVstamp
>>>>
>>>> Just copy the files in your plugin folder, the command is located in
>>>> the tool menu of the texture editor.
>>>> You can also run it as a command:
>>>> Application.stampUV( name, path, collection of UVprojections )
>>>>
>>>> Ho and the per UV projection is not working yet.
>>>>
>>>> Cheers
>>>>
>>>> --
>>>> Ahmidou Lyazidi
>>>> Director | TD | CG artist
>>>> http://vimeo.com/ahmidou/videos
>>>>
>>>>
>>>
>>>
>>> --
>>> Ahmidou Lyazidi
>>> Director | TD | CG artist
>>> http://vimeo.com/ahmidou/videos
>>>
>>>
>>
>>
>> --
>> -------------------
>> Simon Ben Anderson
>> blog: http://vinyldevelopment.wordpress.com/
>>
>>

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