You can send them to Animal Logic care of Eric Thivierge. I'm make sure he gets them, promise... :D
-------------------------------------------- Eric Thivierge http://www.ethivierge.com On Sat, Nov 3, 2012 at 7:44 PM, James De Colling <james.decoll...@gmail.com>wrote: > where do I send the beers? > > your a champ, cheers! > > > On Saturday, November 3, 2012, Simon Anderson wrote: > >> Mr one again you ROOOOCK! haha.. :) >> >> checks you monday >> >> On Sat, Nov 3, 2012 at 3:40 PM, Ahmidou Lyazidi <ahmidou....@gmail.com>wrote: >> >>> Just forgot to say, it's obiviou but as it's a vector file, you can >>> choose whatever size you want while importing in photoshop. >>> >>> Have a nice week end! >>> >>> >>> >>> 2012/11/3 Ahmidou Lyazidi <ahmidou....@gmail.com> >>> >>>> I have seen some people complaining about the UV stamp feature in >>>> Softimage, and I also found it annoying that you can't specifiy the image >>>> size, and that it's asking if we want replace the current texture with the >>>> UV one, which I'm sure everybody reply "NO". >>>> So I gave it a try and it was quite straight forward. I was first >>>> thinking writing SVG as it's just xml, but Photoshop can't read them, so >>>> instead I found a Python module that can write .eps files. >>>> >>>> You can download it here >>>> https://github.com/ahmidou/Softimage_DEV/tree/master/UVstamp >>>> >>>> Just copy the files in your plugin folder, the command is located in >>>> the tool menu of the texture editor. >>>> You can also run it as a command: >>>> Application.stampUV( name, path, collection of UVprojections ) >>>> >>>> Ho and the per UV projection is not working yet. >>>> >>>> Cheers >>>> >>>> -- >>>> Ahmidou Lyazidi >>>> Director | TD | CG artist >>>> http://vimeo.com/ahmidou/videos >>>> >>>> >>> >>> >>> -- >>> Ahmidou Lyazidi >>> Director | TD | CG artist >>> http://vimeo.com/ahmidou/videos >>> >>> >> >> >> -- >> ------------------- >> Simon Ben Anderson >> blog: http://vinyldevelopment.wordpress.com/ >> >>