Nice one Ahmidou,

Btw I just found the old EPS exporter by Kim Aldis from 2006 (attached), it 
might still work too,
or there is still something to learn from in there. Tbh I've only used it once 
years ago but
if I remember correctly it worked really well.

Stefan




I have seen some people complaining about the UV stamp feature in
Softimage, and I also found it annoying that you can't specifiy the image
size, and that it's asking if we want replace the current texture with the
UV one, which I'm sure everybody reply "NO".
So I gave it a try and it was quite straight forward. I was first thinking
writing SVG as it's just xml, but Photoshop can't read them, so instead I
found a Python module that can write .eps files.

You can download it here
https://github.com/ahmidou/Softimage_DEV/tree/master/UVstamp

Just copy the files in your plugin folder, the command is located in the
tool menu of the texture editor.
You can also run it as a command:
Application.stampUV( name, path, collection of UVprojections )

Ho and the per UV projection is not working yet.

Cheers



--
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Stefan Kubicek                   Co-founder
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