is it lining up 100% with a normal stamp? On Sunday, November 4, 2012, Rob Wuijster wrote:
> Did a quick test, seems to work fine. > > Thanks for that! Has been an annoyance for years. > > And yes, please add this to 2014!!! > > > Rob Wuijster > E r...@casema.nl <javascript:_e({}, 'cvml', 'r...@casema.nl');> > > \/-------------\/----------------\/ > > On 3-11-2012 14:08, James De Colling wrote: > > can someone verify its not lining up correctly? > > a 2048x2048 stamp out of the uv editor in the standard way, is slightly > larger and 2 pixels left of what the EPS version is kicking out. > > seems if I import into photoshop at 2060x2060 and nudge it, it lines up > correctly. > > > > On Saturday, November 3, 2012, Simon Reeves wrote: > > Giving it a go thanks! > > > > Simon Reeves > Freelance 3D VFX Artist > > London, UK > *email: si...@simonreeves.com* > *website: http://www.simonreeves.com* > * > * > > > > On 3 November 2012 10:07, Stefan Andersson <sander...@gmail.com> wrote: > > Very awesome of you! I'll send Eric the beers as requested... from Eric :) > > Note to the* Softimage devs* > > 1.) Implement these scripts > 2.) The lenght of the "Tools" menu in the texture editor is getting really > long! > > regards > stefan andersson > > > > On Sat, Nov 3, 2012 at 5:38 AM, Ahmidou Lyazidi <ahmidou....@gmail.com>wrote: > > I have seen some people complaining about the UV stamp feature in > Softimage, and I also found it annoying that you can't specifiy the image > size, and that it's asking if we want replace the current texture with the > UV one, which I'm sure everybody reply "NO". > So I gave it a try and it was quite straight forward. I was first thinking > writing SVG as it's just xml, but Photoshop can't read them, so instead I > found a Python module that can write .eps files. > > You can download it here > https://github.com/ahmidou/Softimage_DEV/tree/master/UVstamp > > Just copy the files in your plugin folder, the command is located in the > tool menu of the texture editor. > You can also run it as a command: > Application.stampUV( name, path, collection of UVprojections ) > > Ho and the per UV projection is not working yet. > > Cheers > > -- > Ahmidou Lyazidi > Director | TD | CG artist > http://vimeo.com/ahmidou/videos > > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2012.0.2221 / Virus Database: 2441/5370 - Release Date: 11/02/12 > > >