We haven't done anything with Tank per se, but we've done something similar using ActionMenuItems, custom protocols and an open socket in Soft. We're able to send commands from Shotgun to Soft directly that way. Works great for loading stuff, and we're still in the process of expanding that functionality. And of course, we can create directory structures from inside SG too, so it's kinda Tank-like.

*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams Animation Studio, Inc.
*2525 Lebanon Pike, Building C. Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
[email protected]




On 1/17/2013 9:14 AM, Tony Barbieri wrote:
We being Psyop.  I forget that I use my personal email for this list.

-tony


On Thu, Jan 17, 2013 at 10:13 AM, Tony Barbieri <[email protected] <mailto:[email protected]>> wrote:

    We have been able to get it to work.  We pushed back to them the
    beginnings of a Softimage engine.  It's basically at the same
    level as the Maya or Nuke engine.  If you email them they should
    be able to provide you a location to download it.

    -tony


    On Thu, Jan 17, 2013 at 9:46 AM, ste dalton <[email protected]
    <mailto:[email protected]>> wrote:


        Hello all,

        Has anyone here managed to get Shotgun software's 'Tank' asset
        management system working in Softimage? Is there even any
        integration to Soft yet? Can't really find much in google,

        Any info would be great


        thanks

        ste

-- Stephen Dalton
        --
        director
        www.ubik.tv <http://www.ubik.tv>




-- -tony




--
-tony

--
Signature

Reply via email to