We haven't done anything with Tank per se, but we've done something
similar using ActionMenuItems, custom protocols and an open socket in
Soft. We're able to send commands from Shotgun to Soft directly that
way. Works great for loading stuff, and we're still in the process of
expanding that functionality. And of course, we can create directory
structures from inside SG too, so it's kinda Tank-like.
*Tim Crowson
*/Lead CG Artist/
*Magnetic Dreams Animation Studio, Inc.
*2525 Lebanon Pike, Building C. Nashville, TN 37214
*Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com
[email protected]
On 1/17/2013 9:14 AM, Tony Barbieri wrote:
We being Psyop. I forget that I use my personal email for this list.
-tony
On Thu, Jan 17, 2013 at 10:13 AM, Tony Barbieri <[email protected]
<mailto:[email protected]>> wrote:
We have been able to get it to work. We pushed back to them the
beginnings of a Softimage engine. It's basically at the same
level as the Maya or Nuke engine. If you email them they should
be able to provide you a location to download it.
-tony
On Thu, Jan 17, 2013 at 9:46 AM, ste dalton <[email protected]
<mailto:[email protected]>> wrote:
Hello all,
Has anyone here managed to get Shotgun software's 'Tank' asset
management system working in Softimage? Is there even any
integration to Soft yet? Can't really find much in google,
Any info would be great
thanks
ste
--
Stephen Dalton
--
director
www.ubik.tv <http://www.ubik.tv>
--
-tony
--
-tony
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