I have it working now; seems to work only when your point edits are in
the shape stack. Could it also be made to work with edits in the
Secondary Shape stack?
Thanks,
Dave G
On 1/19/2013 9:53 AM, David Gallagher wrote:
Looks great! Simpler than my method
(Make a new shape key out of the new edits, blend off the shape key to
only one side, mirror the shape key, Now it's a perfect mirror.
Replace Shape Key)
Question. I haven't used ICE really at all. Do you have to create an
ice tree for a model to use it? How did you get the menu item you use
in the video?
Dave G
On 1/19/2013 9:10 AM, Gustavo Eggert Boehs wrote:
Its quite strait forward to do this in ice IF you have created a
symmetry map before start moving your vertices around to create
shapes. Here is a compound for that:
https://vimeo.com/36933815
Cheers
2013/1/19 David Saber <davidsabe...@sfr.fr <mailto:davidsabe...@sfr.fr>>
I’m modeling *shapes* symetrically, so I can’t use “symtrize
polygons”.
Sometimes I forget to press the “sym” button , so I have to redo
the same work on the other half.
Is there a way to tell the points on the “forgotten” half to
adapt to what was done on the modeled half?
Thanks
David
--
Gustavo E Boehs
http://www.gustavoeb.com.br/blog