ImportFBXOptions is the property holding all the import options.
You can set it like any other custom property.
SetValue "ImportFBXOptions.ImportMaterialsAndTextures", False

If ImportFBXOptions is not already in the scene, you can create it
ActiveProject.ActiveScene.Root.AddProperty( "ImportFBXOptions")

Regards,
Min Rui


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane
Sent: Tuesday, January 22, 2013 7:34 AM
To: softimage@listproc.autodesk.com
Subject: Re: FBXImport Materials

Doco, introspection and personal experience all suggest you're SOL in those 
regards. I ended up cleaning the file after export for our massive exporter, 
which was just as pleasant as poking your eyes with angry bees.
On Mon, Jan 21, 2013 at 9:23 PM, Gareth Bell 
<gareth.b...@primefocusworld.com<mailto:gareth.b...@primefocusworld.com>> wrote:


Hiya,

Am I being really stupid here or is there no way to switch off the importing of 
materials when importing fbxs through scripting?

The sdk seems to accommodate everything within the dialog except the 
materials/textures import?

Logically I thought it would be something like Application.FBXImportMaterials ( 
False )????

cheers

g



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