We have two main issues with the Softimage implementation of FBX: Lack of display layer support Lack of spline/curve support (or does the 2013 version have this? I'm not sure)
The Maya and 3ds max implementations have this functionality, and I really don't understand why Softimage lacks it. I currently use a custom script to export one OBJ file per layer and another script to batchload each OBJ file into a 3ds max layer. When looking at Autodesk's FBX compatibility PDFs, it seems that Softimage isn't keeping up with the FBX feature implementations of Maya and 3ds max. One would think that all exporters and importers ought to have similar functionality considering that FBX is supposed to be *the* interoperability format. Cheers Christian On Fri, Jan 25, 2013 at 2:01 PM, Ivan <ivansoftim...@gmail.com> wrote: > Thanks Stefan for the input. > > Please do email me if you have other suggestions to improve on fbx. > > > Regards > Ivan > My email is ivan....@nospam.autodesk.com. (Remove nospam from email) > > >