We have two main issues with the Softimage implementation of FBX:
Lack of display layer support
Lack of spline/curve support (or does the 2013 version have this? I'm not
sure)

The Maya and 3ds max implementations have this functionality, and I really
don't understand why Softimage lacks it. I currently use a custom script to
export one OBJ file per layer and another script to batchload each OBJ file
into a 3ds max layer.

When looking at Autodesk's FBX compatibility PDFs, it seems that Softimage
isn't keeping up with the FBX feature implementations of Maya and 3ds max.
One would think that all exporters and importers ought to have similar
functionality considering that FBX is supposed to be *the* interoperability
format.

Cheers
Christian


On Fri, Jan 25, 2013 at 2:01 PM, Ivan <ivansoftim...@gmail.com> wrote:

> Thanks Stefan for the input.
>
> Please do email me if you have other suggestions to improve on fbx.
>
>
> Regards
> Ivan
> My email is ivan....@nospam.autodesk.com. (Remove nospam from email)
> >
>

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