Thanks everyboy for the replies, between here, some mails and twitter (apologies if I don't reply to everyone individually) it seems there's enough interest.
At this point it feels like I'll stick to the original idea of making it a path from 101 to intermediate. Maths, as far as I'm concerned, are part of the absolute fundamentals, as are principles of design, some dev models and techniques that we generally seem to stubbornly refuse, or re-invent the wheel around, despite the fact other fields have consolidated them years ago. To what level, and starting from where, maths will feature is a bit trickier. To me linear algebra would be an absolute basic, but I know some people are, but shouldn't be, intimidated by the subject. In those regads, if CGS clears it, I'll probably bundle two weeks from my TD workshop as pre-curricular (those who've done that workshop can probably attest that they are well separated from pure development and easily digested), I think that would be good added value, and not take away too sizeable a chunk of the 8 weeks from actual rigging subjects. I can't honestly recommend what I have in mind to some of the more veteran riggers or people who were already rigging AND took my TD workshop. A mix of previous experience and some overlapping notions would make about half this workshop redundant, so Eric or Alan, especially Eric who's already been exposed to a lot of the elements of design I apply to rigging working here, will probably want to avoid spending money on it. The intended target would be a mix of animators who want to start understanding the discipline instead of randomly clicking around, TDs with little rigging experience, beginner to intermediate riggers with no serious technical direction background, and people who do have experience in the domain, but by pressing schedules and the need for murderous turn-arounds never had the time and possibility to dedicate time to deconstruct and re-learn what they are doing from a different perspective. I might actually submit the draft of the curriculum to the list for feedback in the near future to see how that's received. Thanks again everybody. On Thu, Feb 14, 2013 at 10:36 AM, Andy Moorer <andymoo...@gmail.com> wrote: > Same here, math for TD/rigger application always good. > > Sent from my iPad > > On Feb 13, 2013, at 2:08 PM, Mitchell Lotierzo <mitchlotie...@gmail.com> > wrote: > > > +1 for advanced topics, maths :) > > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!