Hi Sebastien
You already have access to everything. The Arnold testing and evaluation
program includes it all.
Fur is one of our strong points, at least if set up properly.
Thanks
Stephen Blair
Solid Angle Support
On 18/03/2013 6:11 PM, Sebastien Sterling wrote:
Looks like we are going to do this thing on Wednesday, any last
pointer ? also could anyone tell me if once purchased some specific
shaders become available ? this is more to do with the fur then
anything else; its still a major concern, some people over here are
wondering wether or not there might be specific shader or techniques
available after purchases to speed things along.
still i would like to thank everyone for your testimonies your stats,
renders, your observations and encouragement. your knowledge and input
has been quite invaluable. i feel really blessed to have such a
resource at my disposal. Cheers !
On 18 March 2013 02:39, Jason S <jasonsta...@gmail.com
<mailto:jasonsta...@gmail.com>> wrote:
Awesome is a light word, leaves nothing to be desired from
anything I've seen personally.
Where/when will it be released?
On 17/03/2013 9:43 PM, Sebastien Sterling wrote:
Not at all it is very heartening to see features being made with
this pipeline. may there be many more ! i hope Justin does well
and helps legitimize Softimage as a feature efficient pipeline.
On 18 March 2013 02:13, Jack Kao <jack....@grapecity.com
<mailto:jack....@grapecity.com>> wrote:
Semi-unrelated to the topic… But, that trailer looks awesome!
Any plans of releasing this film in Asia when it’s ready?
On 16 March 2013 14:50, César Sáez <cesa...@gmail.com
<mailto:cesa...@gmail.com>> wrote:
… we use softimage+arnold in Justin
(http://justinandtheknightsofvalour.com) and the lighters
seemed much happier than in mental ray times :)