Sort of as an aside, we were talking license counts the other day and discovered the "-processing" license flag. If you didn't know about this, it seems to allow you to not only process scenes with an arbitrary number of Softimage instances, but also lets you render using 3rd party renderers without pulling the limited xsibatch tokens. From what I can tell, you essentially have unlimited command line Softimages, but a fixed number of mental rays. Good news for people looking at 3rd party renderers, as you don't have to factor in the cost of bundled mental ray as you expand your farm, and you don't have to worry about implementing an .ass file pipeline (unless you want to for other reasons). I'm not sure it's actually changed anything in terms of what we would have bought, as we've got a fair number of xsibatch already, but it's just nice to know, and it's making it much easier to roll out a hybrid workflow.
- Re: Softimage 2013/2014 Irradiance Particles - IP Optimize... Christopher
- Re: Softimage 2013/2014 Irradiance Particles - IP Opt... Octavian Ureche
- Re: Softimage 2013/2014 Irradiance Particles - IP... Octavian Ureche
- Re: Softimage 2013/2014 Irradiance Particles ... Kamen Lilov
- Re: Softimage 2013/2014 Irradiance Particles ... Christopher
- Re: Softimage 2013/2014 Irradiance Particles ... Octavian Ureche
- Re: Softimage 2013/2014 Irradiance Particles ... Steven Caron
- Re: Softimage 2013/2014 Irradiance Particles ... Christopher
- Re: Softimage 2013/2014 Irradiance Particles ... Octavian Ureche
- Re: Softimage 2013/2014 Irradiance Particles ... Steven Caron
- Re: Softimage 2013/2014 Irradiance Particles ... Andy Jones
- Re: Softimage 2013/2014 Irradiance Particles ... Dan Yargici
- Re: Softimage 2013/2014 Irradiance Particles ... Steven Caron
- Re: Softimage 2013/2014 Irradiance Particles ... Andy Jones
- Re: Softimage 2013/2014 Irradiance Particles ... Octavian Ureche
- Re: Softimage 2013/2014 Irradiance Particles ... Octavian Ureche
- Re: Softimage 2013/2014 Irradiance Particles ... Steven Caron
- Re: Softimage 2013/2014 Irradiance Particles ... Christopher
- Re: Softimage 2013/2014 Irradiance Particles ... Octavian Ureche
- Re: Softimage 2013/2014 Irradiance Particles ... Christopher