Holy Shit Gmail!
Sorry, this was supposed to be a reply to Eric in another thread, how it
literally jumped me to this thread upon hitting send I have not the
faintest clue about :)


On Fri, Apr 12, 2013 at 8:45 AM, Raffaele Fragapane <
raffsxsil...@googlemail.com> wrote:

> Don't you have some Canadian jobs to steal?
>
>
> On Fri, Apr 12, 2013 at 7:31 AM, Sebastien Sterling <
> sebastien.sterl...@gmail.com> wrote:
>
>> Why not petition SDK improvement ?
>>
>> on a side note, has anyone seen the updates to mudbox ?! the new topology
>> tools look pretty sassy !
>>
>>
>> On 10 April 2013 18:21, Eric Cosky <e...@cosky.com> wrote:
>>
>>> Just to add to the discussion, when I made EssGeo (a geometry plugin,
>>> http://www.boundingboxgames.com/tools/essgeo) I had to disable a couple
>>> of features due to problems with cluster management. Namely, a random
>>> cluster op and a greeble op. I think they could have been pretty useful
>>> tools.****
>>>
>>> ** **
>>>
>>> I made an imgur gallery that showed the features I had to abandon, check
>>> it out here: http://imgur.com/a/5T7v0****
>>>
>>> ** **
>>>
>>> It’s been a while since I wrote all this, but if memory serves I
>>> couldn’t find what I needed for cluster management in the C++ API, so I had
>>> to resort to this sort of thing which basically builds a VB command to make
>>> changes to clusters:****
>>>
>>> ** **
>>>
>>>
>>> CString prefix = cluster.GetFullName() + L", " + pname + L".poly[";****
>>>
>>>
>>> if(ecount > 0)****
>>>
>>>
>>> {****
>>>
>>>
>>> CString arg = prefix + L"0-" + CString(CValue(pcount-1)) + L"]";****
>>>
>>>
>>> args[0] = arg;****
>>>
>>>
>>> status = Application().ExecuteCommand(L"RemoveFromCluster", args, val);*
>>> ***
>>>
>>>
>>> DEBUG_ASSERT_OK(status);****
>>>
>>>
>>> }****
>>>
>>> ****
>>>
>>> ** **
>>>
>>> This of course is pretty slow compared to a proper native API, but it
>>> generally solved that part of the problem and in practice wasn’t a
>>> performance problem since clusters didn’t change all the time.****
>>>
>>> ** **
>>>
>>> Unfortunately I had to yank these features because I could never get
>>> them stable. Changing anything that changed cluster data had the potential
>>> to crash Softimage. I usually assume when something doesn’t work that it’s
>>> my fault, because there always seems to be a tendency for things to
>>> actually turn out to be my fault the moment I point the finger somewhere
>>> else, but in this case I wound up convinced the cluster management
>>> internals of Softimage was buggy and there was nothing I could do about it.
>>> I’d love to be wrong so I could fix my plugin but this thread suggests
>>> otherwise.****
>>>
>>> ** **
>>>
>>> If someone on the Softimage dev team would like the source code to this
>>> plugin along with an already-built version with these features enabled in
>>> order to fix the crash and see a specific example of what cluster API
>>> changes would be useful,  I’d be happy to provide it.****
>>>
>>> ** **
>>>
>>> -Eric Cosky****
>>>
>>> ** **
>>>
>>> ** **
>>>
>>> ** **
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Sebastien
>>> Sterling
>>>
>>> *Sent:* Tuesday, April 09, 2013 5:40 PM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Softimage 2014****
>>>
>>> ** **
>>>
>>> If these things are to hard to accomplish for third party people, then
>>> what realistic chance is there that they will ever be implemented ? is what
>>> i want to know, Autodesk don't exactly have a good track record of treating
>>> there customers as a valid source of input... is there some secret ballot
>>> where this stuff gets decided ?****
>>>
>>> Also, is the problem that the SDK is just too archaic ? does it need a
>>> complete rewrite ? or are aspects of the code unavailable or illegal to be
>>> changed to/by scripters ? if so does Autodesk have the ability to make the
>>> code available ?****
>>>
>>> ** **
>>>
>>> On 9 April 2013 09:27, Eugen Sares <softim...@keyvis.at> wrote:****
>>>
>>> Oil on my fire.
>>> That cluster SDK restriction really really sucks. It is the reason why
>>> there never were any good topology/modelling addons from 3rd parties, which
>>> leads to stagantion if there aren't any new "factory" modelling tools
>>> brought also.
>>> In 3ds max or Maya, all kinds of plugins are available, completely
>>> natural. Not so in Softimage.
>>> The few ICE modelling tools like Cap are nice, but slow. Native code is
>>> nice and fast.
>>>
>>> Luc-Eric mentioned once, ICE was meant to be the "new SDK", that's why
>>> this cluster update mechanism has been implemented for ICE already.
>>> Imho that's an excuse. ICE complements the SDK, it is NOT a replacement!
>>> Cluster updates should be supported by the SDK as well, even if it is
>>> complicated, and thus somewhat of a challenge for a 3rd party dev.
>>> Try us! Provide a good code example alongside, and we'll do fine.
>>>
>>> Be wise and do it. Please.
>>>
>>>
>>>
>>> Am 09.04.2013 09:08, schrieb Piotrek Marczak:****
>>>
>>> Just give us proper SDK and let community do the rest. ****
>>>
>>> ** **
>>>
>>> "****
>>>
>>> Softimage currently does not fully support custom topology operators.
>>> The problem is that any cluster or cluster property will not properly
>>> update when a topology operator adds or removes points that belong to the
>>> cluster. In the worst case Softimage may crash. Hence custom topology
>>> operators should only be used in the more limited scenario of objects that
>>> do not have any clusters. Once the geometry is ready it would be possible
>>> to freeze the object to remove the custom topology operators (but leave the
>>> result of their evaluation), then to add the clusters and other operators.
>>> ****
>>>
>>> "****
>>>
>>> ??****
>>>
>>> ** **
>>>
>>> 2013/4/8 olivier jeannel <olivier.jean...@noos.fr>****
>>>
>>> They do modo for birds ?
>>>
>>> Le 08/04/2013 20:27, pete...@skynet.be a écrit :****
>>>
>>> I’m pretty sure there’s neither gentlemen nor ladies on this list.****
>>>
>>>  ****
>>>
>>> as for Modo vs SI – a little bird tells me there’s more important issues
>>> at stake than selection.****
>>>
>>>  ****
>>>
>>>  ****
>>>
>>> *From:* Rob Chapman <tekano....@gmail.com> ****
>>>
>>> *Sent:* Monday, April 08, 2013 3:35 PM****
>>>
>>> *To:* ron...@toonafish.nl ; softimage@listproc.autodesk.com ****
>>>
>>> *Subject:* Re: Softimage 2014****
>>>
>>>  ****
>>>
>>> now now gentlemen, there are ladies present on the list too!  ****
>>>
>>>  ****
>>>
>>> lets just say , when it comes to apps and selection methods, leave the
>>> race courses for the race horses..!****
>>>
>>>  ****
>>>
>>> :)****
>>>
>>>  ****
>>>
>>>  ****
>>>
>>> ** **
>>>
>>> On 8 April 2013 15:32, Toonafish <ron...@toonafish.nl> wrote:****
>>>
>>> ...but I prefer brunettes with bigger boobs. If you get the idea J
>>>
>>> That's prolly because bigger boobs aren't obstructed so much, so they
>>> are much easier to select in shaded mode ;-)
>>>
>>> - Ronald****
>>>
>>>  ****
>>>
>>> ** **
>>>
>>> ** **
>>>
>>> ** **
>>>
>>> ** **
>>>
>>
>>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>



-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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