Yep that happens sometimes.... Nees to keep that in mind :)

Mário Domingos

www.mariodomingos.com


Sent from my super iPhone


On 07/05/2013, at 16:38, Gerbrand Nel <nagv...@gmail.com> wrote:

> Oh f you softimage!!!!!!!! turning it off and on again fixed the problem.
> I don't have the energy right now to even wonder what caused this..
> Write it off to me being a dumbass I suppose.
> Sorry for the noise.. move along folks :)
> G
> On 2013/05/07 05:25 PM, Sandy Sutherland wrote:
>> I have found that sometimes if you did a mirror envelope on one object
>> and a symmetry map was created - you find that the mirroring does not
>> work on another geometry in the rig - I find if you delete the
>> symmetry map and do it again with the geometry that needs it - it works.
>>
>> S.
>>
>>
>> On 07/05/2013 16:19, Gerbrand Nel wrote:
>>> Yeah I tried both, something is screwed on my side.
>>> It has been a year since my last gear job, so I thought I was missing
>>> something .
>>> Thanks guys
>>> G
>>> :)
>>> On 2013/05/07 05:16 PM, Mário Domingos wrote:
>>>> Select the points that are already weighted as you want and use the
>>>> mirror weights in Animation>Deform>Envelope.
>>>>
>>>> I never used Symmetrize Weight Map Points from the GEAR menu.
>>>>
>>>> Make sure to use GEAR's Create Symmetry Mapping Template
>>>> (GEAR>Deform>Envelope)
>>>>
>>>> Mário Domingos
>>>>
>>>> www.mariodomingos.com
>>>>
>>>>
>>>> Sent from my super iPhone
>>>>
>>>>
>>>> On 07/05/2013, at 16:08, Sandy Sutherland
>>>> <sandy.mailli...@gmail.com> wrote:
>>>>
>>>>> Gerbrand I should imagine like normal, as Mirror envelope works on
>>>>> any deformer hierarchy.
>>>>>
>>>>> S.
>>>>>
>>>>> On 07/05/2013 15:47, Gerbrand Nel wrote:
>>>>>> Hey guys
>>>>>> Sorry if this is been asked before, but how do I symmetrise
>>>>>> envelope weights on a gear rig?
>>>>>> Thanks
>>>>>> G
>>>>
>>>
>>
>>
>

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