Yep that happens sometimes.... Nees to keep that in mind :) Mário Domingos
www.mariodomingos.com Sent from my super iPhone On 07/05/2013, at 16:38, Gerbrand Nel <nagv...@gmail.com> wrote: > Oh f you softimage!!!!!!!! turning it off and on again fixed the problem. > I don't have the energy right now to even wonder what caused this.. > Write it off to me being a dumbass I suppose. > Sorry for the noise.. move along folks :) > G > On 2013/05/07 05:25 PM, Sandy Sutherland wrote: >> I have found that sometimes if you did a mirror envelope on one object >> and a symmetry map was created - you find that the mirroring does not >> work on another geometry in the rig - I find if you delete the >> symmetry map and do it again with the geometry that needs it - it works. >> >> S. >> >> >> On 07/05/2013 16:19, Gerbrand Nel wrote: >>> Yeah I tried both, something is screwed on my side. >>> It has been a year since my last gear job, so I thought I was missing >>> something . >>> Thanks guys >>> G >>> :) >>> On 2013/05/07 05:16 PM, Mário Domingos wrote: >>>> Select the points that are already weighted as you want and use the >>>> mirror weights in Animation>Deform>Envelope. >>>> >>>> I never used Symmetrize Weight Map Points from the GEAR menu. >>>> >>>> Make sure to use GEAR's Create Symmetry Mapping Template >>>> (GEAR>Deform>Envelope) >>>> >>>> Mário Domingos >>>> >>>> www.mariodomingos.com >>>> >>>> >>>> Sent from my super iPhone >>>> >>>> >>>> On 07/05/2013, at 16:08, Sandy Sutherland >>>> <sandy.mailli...@gmail.com> wrote: >>>> >>>>> Gerbrand I should imagine like normal, as Mirror envelope works on >>>>> any deformer hierarchy. >>>>> >>>>> S. >>>>> >>>>> On 07/05/2013 15:47, Gerbrand Nel wrote: >>>>>> Hey guys >>>>>> Sorry if this is been asked before, but how do I symmetrise >>>>>> envelope weights on a gear rig? >>>>>> Thanks >>>>>> G >>>> >>> >> >> >