sorry guys, wrote that quickly k so apparently these artists have somehow managed to create UVS where some of the polygons in that UV island/shell/hull are facing in the opposite direction. So that on those polygons the bump and displacement maps are inverted.
I'm not sure how they actually did this, they probably cut up the uv's and then tried to put them back together, but somehow messed it up, and now some of the UV's are flipped. They are new starters from a company that used 3dsmax so they are still getting used to the xsi workflow. They have asked us if there's a quick way to tell if a UV is facing in the wrong direction. Apparently in 3dsmax the uv's would be a different color in the uv editor. anyway i dont think that there is, as I've never ran into this issue before, when I UV i just a combination of projections and uv unwrap. and everything comes out okay On Sun, May 12, 2013 at 8:57 AM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > Was about to ask for the same. For those of us who don't know max inverted > UVs and a stitching where it wouldn't be blatantly obvious don't make a lot > of sense in the same sentence :) > > > On Sun, May 12, 2013 at 10:54 AM, Matt Lind <ml...@carbinestudios.com>wrote: > >> define inverted uv >> >> ------------------------------ >> *From:* softimage-boun...@listproc.autodesk.com [ >> softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero [ >> enriquecaball...@gmail.com] >> *Sent:* Saturday, May 11, 2013 6:58 AM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Test for Inverted UV's >> >> Hey guys, >> I'm passing forward a question from one of our new artists here that >> stumped me. >> >> Is there a quick way to check for inverted UV's in softimage. 3dsmax >> apparently has one built in. >> >> >> Basically sometimes the uv's get stitched together inverted and they >> are having a hard time detecting these. >> >> Thanks, >> >> -Enrique >> > > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! >