I don't know if they did this but you can write a strand to hair-curve tool
and toggle to visa versa so one can use the hair groom etc tools and go
back n forth as needed

Graham D Clark, Head of Stereography, Deluxe 3D dba Stereo D
phone: why-I-stereo
http://www.linkedin.com/in/grahamclark

On May 20, 2013, at 8:11 PM, Kris Rivel <krisri...@gmail.com> wrote:

I was wondering the same.  Looks like it was rockin the old-school hair.
 Was very impressive regardless but yeah...would love to know more details
and exact approach.

Kris


On Mon, May 20, 2013 at 6:54 PM, Graham D. Clark <mailgrahamdcl...@gmail.com
> wrote:

> Congrats Jeff and send my congrats to Vince too!
> Cheers,
> Graham
> PS ignore trolls
> --
> Graham D Clark, Head of Stereography, Deluxe 3D dba Stereo D
> phone: why-I-stereo
> http://www.linkedin.com/in/grahamclark
>
> On Mon, May 20, 2013 at 2:40 PM, Jeffrey Dates <jda...@kungfukoi.com>wrote:
>
>> Actually, That's false.
>>
>> Hairs are strands in ICE.
>>
>> Source: Jimmy Gass sits across from me.
>>
>>
>>
>> On Mon, May 20, 2013 at 5:30 PM, Christopher <
>> christop...@thecreativesheep.ca> wrote:
>>
>>> Nice work.  The Hairs are old school XSI Hair system.
>>>
>>> ::Christopher
>>>
>>> Kris Rivel wrote:
>>> > Just wanted to say congrats to anyone at the Mill for the 98% human
>>> > spot.  An amazing piece of CG and probably one of the most impressive
>>> > examples of Softimage that I've ever seen.  Here's links to the spot
>>> > and a brief making of for anyone who hasn't seen it:
>>> >
>>> > Spot:  http://youtu.be/McD0dKuj5mA
>>> >
>>> > Making of:  http://youtu.be/wLmVm0nc5Gg
>>> >
>>> > Kris
>>>
>>
>>
>
>
>
>

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