Of course client can go route like:"oh why is that so expensive and need so much time..." Trust me you don't wanna work with client like that :)
On Mon, Jun 10, 2013 at 9:37 AM, royston michaels <royston...@gmail.com>wrote: > WoW, thanks all for the detailed breakdowns. > I have a clearer understanding now to present > and to backup time estimations. > > You guys rock :) > > On 6/10/13, Tim Leydecker <bauero...@gmx.de> wrote: > > My ballpark guestimate of 2 months workload done in 6 weeks would > > be for a solid but not really extraordinary TVC level of quality > > alien character thingy, including something like 10-20 seconds of > > rushed animation, reduced in terms of thinking things through and > > giving the rigged mesh a character by creating both striking facial > > animation and strong keyposes. Using shortcuts for every production step. > > > > That is mostly based on the reduced heads-up and turnaround time > > for TVC/commercial projects I have witnessed first hand on projects. > > > > Personally, I would consider anything allowed less than 3 weeks doomed > > to look like shit and not worth the money billed, even if grossly > underbid, > > because the advertisement would actually have a negative effect on both > > the artistæ„€ personal satisfaction and the clientæ„€ product. > > > > That said, I can image there are people able to bring a beautiful > character > > from concept to 15-30 seconds of top-notch animation, rendered and > > composited > > in 4 weeks but that would probably mean self-paced, non-interefered types > > of > > personal pet projects - which has nothing to do with working with client > > and > > producer types... > > > > Cheers, > > > > tim > > > > > > > > > > On 10.06.2013 01:54, Sebastien Sterling wrote: > >> Depending on the complexity I would side with Tim, in the region of 2 > >> months assuming it has already been conceptualized, this would not > include > >> animation. > >> > >> > >> On 10 June 2013 01:02, royston michaels <royston...@gmail.com > >> <mailto:royston...@gmail.com>> wrote: > >> > >> Thanks Tim, > >> 6 weeks would give enough time for approvals, etc. > >> > >> On 10/06/2013, Tim Leydecker <bauero...@gmx.de > >> <mailto:bauero...@gmx.de>> wrote: > >> > I would have guessed 2 months work in 6 weeks time... > >> > > >> > Cheers, > >> > > >> > tim > >> > > >> > On 10.06.2013 00:50, royston michaels wrote: > >> >> Thanks guys, > >> >> Rigging is basic, nothing intense, most of the animation would > be > >> facial > >> >> expressions, some lip sync. Model and texture, very close to > Paul > >> the > >> >> alien. I don't want to quote and > >> >> shoot myself in the foot for not allocating enough time, so > maybe > >> 1 week > >> >> for model,texture, 1 week for rigging and animation. Animation > >> would vary > >> >> depending on amount of lip sync > >> >> and shots. 3 weeks at a descent pace then. > >> >> > >> >> Thanks again, > >> >> > >> >> > >> >> On Sunday, 9 June 2013, Daniel Kim <dani...@magicboxandapps.com > >> <mailto:dani...@magicboxandapps.com> > >> >> <mailto:dani...@magicboxandapps.com > >> <mailto:dani...@magicboxandapps.com>>> wrote: > >> >> > I've got some detailed info about that project earlier from > >> the > >> >> production. You guys might have been thinking A++ quality > feature > >> film, > >> >> but it is not. The Quality should be > >> >> nice, but it sounds like they were working on pilot film. That's > >> why I > >> >> said 1 week with full working time. I am not sure Royston is in > >> the same > >> >> production or not though. And > >> >> working time should be fit to their project schedule right? What > >> they told > >> >> me that moment was 2 weeks. And I saw what they want, then I > said > >> 1 weeks > >> >> because quality wise and > >> >> payment wise. > >> >> > > >> >> > Daniel > >> >> > > >> >> > -----Original Message----- > >> >> > From: softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com> > >> >> <mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com>> > >> >> [mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com> > >> >> <mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com>>] On Behalf Of Mike > >> >> Donovan > >> >> > Sent: Monday, June 10, 2013 9:40 AM > >> >> > To: <softimage@listproc.autodesk.com > >> <mailto:softimage@listproc.autodesk.com> > >> >> <mailto:softimage@listproc.autodesk.com > >> <mailto:softimage@listproc.autodesk.com>>> > >> >> > Cc: softimage@listproc.autodesk.com > >> <mailto:softimage@listproc.autodesk.com> > >> >> <mailto:softimage@listproc.autodesk.com > >> <mailto:softimage@listproc.autodesk.com>> > >> >> > Subject: Re: alien character > >> >> > > >> >> > I bet it took weeks just to create his pre-pro designs. :P > >> >> > > >> >> > Sent from my iPad > >> >> > > >> >> > On Jun 9, 2013, at 5:29 PM, "Sebastien Sterling" > >> >> <sebastien.sterl...@gmail.com > >> <mailto:sebastien.sterl...@gmail.com> > >> >> <mailto:sebastien.sterl...@gmail.com > >> <mailto:sebastien.sterl...@gmail.com>><mailto: > sebastien.sterl...@gmail.com > >> <mailto:sebastien.sterl...@gmail.com> > >> >> <mailto:sebastien.sterl...@gmail.com > >> <mailto:sebastien.sterl...@gmail.com>>>> wrote: > >> >> > > >> >> > I doubt it took one week to make Paul, Dan :P > >> >> > > >> >> > > >> >> > On 9 June 2013 22:54, Daniel Kim < > dani...@magicboxandapps.com > >> <mailto:dani...@magicboxandapps.com> > >> >> <mailto:dani...@magicboxandapps.com > >> <mailto:dani...@magicboxandapps.com>><mailto: > dani...@magicboxandapps.com > >> <mailto:dani...@magicboxandapps.com> > >> >> <mailto:dani...@magicboxandapps.com > >> <mailto:dani...@magicboxandapps.com>>>> wrote: > >> >> > Hi Royston > >> >> > > >> >> > I've got same personal question from a production in NL. It > is > >> >> depending on final quality, but it would not take more than 1 > week > >> I > >> >> guess. > >> >> > > >> >> > Cheers > >> >> > Daniel > >> >> > > >> >> > From: softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com> > >> >> <mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com>><mailto: > softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com> > >> >> <mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com>>> > >> >> [mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com> > >> >> <mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com>><mailto: > softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com> > >> >> <mailto:softimage-boun...@listproc.autodesk.com > >> <mailto:softimage-boun...@listproc.autodesk.com>>>] On Behalf Of > royston > >> >> michaels > >> >> > Sent: Monday, June 10, 2013 6:41 AM > >> >> > To: Softimage Mail List > >> >> > Subject: OT: alien character > >> >> > > >> >> > Hi List, > >> >> > I'm curious to know how much time someone would spend to > model, > >> texture > >> >> and rig an alien character(including rig for facial animation), > >> reference > >> >> is Paul the alien. I need an > >> >> average estimate. > >> >> > > >> >> > I apologise for the non technical mail. > >> >> > TIA, > >> >> > Royston > >> >> > > >> >> > > >> >> > > >> >> > >> ________________________________________________________________________ > >> >> > This e-mail has been scanned for all viruses by Star. The > >> service is > >> >> powered by MessageLabs. For more information on a proactive > >> anti-virus > >> >> service working around the clock, > >> >> around the globe, visit: > >> >> > http://www.star.net.uk > >> >> > > >> >> > >> ________________________________________________________________________ > >> >> > > >> >> > > >> >> > >> ________________________________________________________________________ > >> >> > This e-mail has been scanned for all viruses by Star. The > >> service is > >> >> powered by MessageLabs. For more information on a proactive > >> anti-virus > >> >> service working around the clock, > >> >> around the globe, visit: > >> >> > http://www.star.net.uk > >> >> > > >> >> > >> ________________________________________________________________________ > >> >> > > >> >> > > >> >> > > >> > > >> > >> > > > >