Nope, sorry can't use that. I need 1 sided poly, but thanks Adam !

Le 11/06/2013 18:27, Adam Sale a écrit :
what if you were to boolean the surface with a pushed copy of the original, to get a thin shell, and then fracture the result?


On Tue, Jun 11, 2013 at 9:14 AM, Matt Morris <matt...@gmail.com <mailto:matt...@gmail.com>> wrote:

    one of those guys (momentum/kratos) I'm sure creates clusters for
    the surface object and clusters for the inner faces - select
    cluster and delete?



    On 11 June 2013 17:09, olivier jeannel <olivier.jean...@noos.fr
    <mailto:olivier.jean...@noos.fr>> wrote:

        Hi people,

        i was wondering if there is a simple way to fracture (voronoi
        or else) an object but without any thickness.
        For example when you shatter an object with the old Kratos, it
        gives you big fat volumic chunks .
        What if I want only the surface ?

        I'd like to prepare a pealing effect.

        Hope I'm clear.

        Thank's for any idea :)




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