Look at that, Fabric is being featured in this years Siggraph Real-Time Teaser.
http://www.youtube.com/watch?v=dQ3E_rS90UY On Wed, Jun 26, 2013 at 5:34 PM, Alan Fregtman <alan.fregt...@gmail.com>wrote: > You guys are crazy. =p > > > > On Wed, Jun 26, 2013 at 10:26 AM, Helge Mathee <helge.mat...@gmx.net>wrote: > >> Just in case you guys care to be side tracked for a moment: >> >> https://vimeo.com/groups/fabric/videos/69163572 >> >> A prototype for an After Effects integration of Splice. >> >> >> On 26.06.2013 00:09, Raffaele Fragapane wrote: >> >> Indiegogo is less selective, allows over-run, and you can set the >> campaign up so you get the funds regardless of whether the mark is reached >> or not. It's also not country limited. >> KS tends to be the better site when you need the huge visibility it comes >> with, but for something like a plugin, where the promotion and support will >> need to be drummed up otherwise anyway (from within the community) either >> is as good an option as the other. >> >> >> On Wed, Jun 26, 2013 at 7:59 AM, Alan Fregtman >> <alan.fregt...@gmail.com>wrote: >> >>> At Indiegogo, you can allow your campaign to run over its time limit and >>> let it keep accumulating funds. >>> >>> Not sure how they feel about software, but if they're ok with it, you >>> could theoretically put a campaign price goal at a price at which the tool >>> provides enough "guaranteed profit" to warrant its release, and just wait >>> indefinitely until it reaches that tipping point. >>> >>> People's money doesn't transfer until the campaign is reached, so >>> nobody loses their money until it's paid a high-enough price tag that would >>> motivate the developer into polishing and releasing it. >>> >>> Just my 2 Canadian cents, >>> >>> -- Alan >>> >>> >>> >>> On Tue, Jun 25, 2013 at 5:49 PM, Sebastien Sterling < >>> sebastien.sterl...@gmail.com> wrote: >>> >>>> There could be a kick starter site specially made for custom tools >>>> across a wide variety of platforms :) it definitely bares an >>>> investigation,might even help you demo some of those plugins you had to >>>> abandon Raff, to gauge interest. >>>> >>>> yes i have seen topo gun in action, nice app, was also looking at cylo >>>> ultimatly i may buy both, still i'd kill to get a artisan style sculpty >>>> solution to paint relax meshes, in softimage. >>>> >>>> All the softimage cues i've encountered where between 6 and 10 users, >>>> and i'm delighted to say they made greate use of there exocortex and >>>> Mootzoid purchesses. >>>> >>>> >>>> On 25 June 2013 22:52, Serguei Kalentchouk < >>>> serguei.kalentch...@gmail.com> wrote: >>>> >>>>> Raff is spot on, the return on investment is just not there. Very >>>>> small user base and prolific use of pirated software makes 3rd party >>>>> development completely unsustainable. >>>>> >>>>> However, I have been thinking that crowd funding model could work >>>>> reasonable well in this case. >>>>> Morpheus >>>>> <http://www.kickstarter.com/projects/cgmonks/morpheus-rig-v20?ref=live>had >>>>> a successful Kickstarter a while back so I wouldn't be surprised if >>>>> someone >>>>> will try this with a plugin of some sort eventually. Although, Kickstarter >>>>> hasn't been keen on accepting software projects. >>>>> >>>>> >>>>> >>>>> On Tue, Jun 25, 2013 at 8:50 AM, Luc-Eric Rousseau < >>>>> luceri...@gmail.com> wrote: >>>>> >>>>>> On Tue, Jun 25, 2013 at 3:22 AM, Raffaele Fragapane >>>>>> <raffsxsil...@googlemail.com> wrote: >>>>>> > It's not like the prices are geared towards industry giants anyway. >>>>>> > Software's never been cheaper. Besides, it's not the individuals, >>>>>> or the >>>>>> > very large that need to take action, it's the middle, between 5 and >>>>>> 30 seats >>>>>> > where all the 3rd party money is. >>>>>> >>>>>> that might not be a lot of places.. softimage users are generally >>>>>> either in big studios (50-500) or single-seat freelancers. >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Technical Director @ DreamWorks Animation >>>>> >>>> >>>> >>> >> >> >> -- >> Our users will know fear and cower before our software! Ship it! Ship it >> and let them flee like the dogs they are! >> >> >> >