I thought that too, but it's not cutting it. :(

The "do stuff" part doesn't get any StrandPosition data for the points
without strands. (Tried both ID to Location & Point Index to Location.)



On Tue, Jul 16, 2013 at 9:27 PM, Ciaran Moloney <moloney.cia...@gmail.com>wrote:

> Point ID to location >> get strand positions >> do stuff >> Set
> Self.Orientation
>
>
>
> Ciaran
>
>
> On Wed, Jul 17, 2013 at 1:54 AM, Alan Fregtman <alan.fregt...@gmail.com>wrote:
>
>> Hey guys,
>>
>> Scratching my head over this...
>>
>> So, I have two sets of particles. One is emitted then a second particle
>> is born (via Clone Point) and this one gets some strand stuff. This one
>> follows the original's motion.
>>
>> I wanna align the first particle to the strands' tangent from the second
>> particle. I got this working when it was all with one set of particle, but
>> now that I separated them, I'm a little lost with the context.
>>
>> Getting self.StrandPosition to work out the tangents sets the context to
>> per-point and so if I set any data it does it to that original point I read
>> the StrandPosition from, therefore I end up affecting my strandy particles,
>> not the original.
>>
>> Any idea how I can get the StrandPosition from the strandy particles and
>> have it so when I set the Orientation I do so on the original first set of
>> particles?
>>
>> Any help appreciated.
>> Cheers,
>>
>>    -- Alan
>>
>>
>

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