I thought that too, but it's not cutting it. :( The "do stuff" part doesn't get any StrandPosition data for the points without strands. (Tried both ID to Location & Point Index to Location.)
On Tue, Jul 16, 2013 at 9:27 PM, Ciaran Moloney <moloney.cia...@gmail.com>wrote: > Point ID to location >> get strand positions >> do stuff >> Set > Self.Orientation > > > > Ciaran > > > On Wed, Jul 17, 2013 at 1:54 AM, Alan Fregtman <alan.fregt...@gmail.com>wrote: > >> Hey guys, >> >> Scratching my head over this... >> >> So, I have two sets of particles. One is emitted then a second particle >> is born (via Clone Point) and this one gets some strand stuff. This one >> follows the original's motion. >> >> I wanna align the first particle to the strands' tangent from the second >> particle. I got this working when it was all with one set of particle, but >> now that I separated them, I'm a little lost with the context. >> >> Getting self.StrandPosition to work out the tangents sets the context to >> per-point and so if I set any data it does it to that original point I read >> the StrandPosition from, therefore I end up affecting my strandy particles, >> not the original. >> >> Any idea how I can get the StrandPosition from the strandy particles and >> have it so when I set the Orientation I do so on the original first set of >> particles? >> >> Any help appreciated. >> Cheers, >> >> -- Alan >> >> >