Becouse it partly fits on this Topic:
Does anyone know how to set the Viewport-Mapping in a
Python-ShaderDefinition?
In a SPDL-File you can set a it via
ui "mapping"
Is there a similar function for Python?
Am 26.07.2013 18:08, schrieb Vladimir Jankijevic:
like this: paramOptions.SetDefaultValue( [0.5, 0.3, 0.2] )
On Fri, Jul 26, 2013 at 6:05 PM, Stefano Jannuzzo
<stefano.jannu...@gmail.com <mailto:stefano.jannu...@gmail.com>> wrote:
Hi folks.
In a shaderdef define function, I can create a color param and set
its default value to a mid gray by
paramOptions = XSIFactory.CreateShaderParamDefOptions();
paramOptions.SetDefaultValue(0.5);
params.AddParamDef("color", siShaderDataTypeColor3, paramOptions);
Any idea how to set each channel independently?
Thanks. Stefano