Hi gang. I wanted to give a shout out to the folks who worked on Nike 
Evolution, it just posted. Those who weren't involved, this is a pretty nice 
story...

A young studio, Royale, got interested in this ICE buzz and invited a number of 
us from the list to visit the studio and work on a commercial. Their designers 
had been watching cool stuff on ICE for a while, admiring Tim Borgmanns work 
and the tools Eric was writing, and had tried Exocortex's tools for maya. They 
decided this was pretty neat and when they got a chance to reach out, they took 
it.

The brief was to take what Digital Domain had accomplished (about a year ago?) 
with "Biomorph" and introduce a new product with an effect similar to the 
Biomorph knitting sequence... But with a small team, for a very short 
produvtion duration and a fraction of the budget. 

Oh and three commercials, not 1.

These are the times we live in.

Given this challenge, Royale turned to the ICE community they had been 
eyeing... names were passed around and folks talked to and consulted. In the 
end I wound up CG sup, leaning heavily on Ciaran Moloney as lighting lead and 
Leonard Kotch as a tool builder. Steven Caron took a short break from 
Whiskytree to lend a hand with some pipeline tools and general expertise, Billy 
Morrison dove in with me on VFX, and aside from that we had the help and 
assistance of Royale's maya artists and designers. And not a few of you on the 
list helped by offering the studio names and advice when contacted.

So the job was greenlit and we started the clock - about three weeks, from 
installing Softimage to delivery. 

http://youtu.be/932FiLPe4kc

We rented a farm and populated it with 25 Arnold nodes, the folks at SolidAngle 
were awesome, plugged everything in and made the spot. Our principal tool was 
ICE, specifically a very cool and robust system Leonard Kotch put many hard 
hours in to create which we called "LKFabric" and inspired by the example 
Psyop's Jonah Froedman has set earlier, Anto's "knit the strands," and earlier 
work Polynoid did with their "carbon" spot.

Leonard went all the way with LKFabric... it let us manage some of the 
complexity of trying to get the major components of the shoe to weave 
themselves procedurally, from fibers, to threads, to cloth. Because the next 
spot, which we're wrapping up right now, required us to get in on individual 
fibers in extreme macro shots, Leonard built the system in an abstracted out 
manner, unsimulated, and supporting motion blur etc. I would send him pages and 
pages of feedback and requests, and he chewed away at it like a trouper. Pretty 
outstanding Leonard, I owe you many beers. 

Royale has been kind enough to agree to share the system out to the community, 
through Leonard, some time after the final project wraps.

Ciaran, Billy and Steven worked similarly hard and with the same good cheer we 
see so often here on the list. This is why I like Softimage so much, it 
attracts artists of this calibre and can do mindset. I should add that emTools, 
emTopo and polygonizer were used as well, though largely in the design phase 
and for an effect that was later cut (no fault of the tools lol the idea just 
didn't gel with the client.) Thanks Eric!

It's very rare for a small studio with literally no staff using Softimage to 
get excited over ICE and have the courage to jump in with it no hold barred, 
for multiple spots, like Royale did. I can't express more admiration for their 
willingness to try something new and embrace ICE the way they did for these 
jobs.

The results may not be earth shattering but the client and the studio are happy 
and the other ice-heavy spot is looking cool too. In a time where we are all 
concerned with where Softimage may be headed it was really gratifying having a 
maya studio step out of their comfort zone and place all their chips on 
Softimage with one of their major clients like that.

So I wanted to take a minute to share the story and thank the people on this 
list who contributed, both those of us who worked on the project directly and 
the guys who extended advice and friendship to the studio willing to take a 
chance on softimage like Todd Akita, Rob Chapman, the gang over at Whiskytree 
and many others. Thanks guys.

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