This is so awesome!
Is Splice for Max coming anytime soon? People here don't become that excited
when I show them Maya/SI videos :/
And most important my toenails won't roll up every time I doubleclick the
max-icon on my desktop (which is way too often these days).

cheers,
Thomas



> Paul Doyle <technove...@gmail.com> hat am 9. August 2013 um 18:06 geschrieben:
> 
> 
>  Hi everyone – we’ve been pushing along on Splice, and will be making the
> first drop of Splice for Softimage to our closed testing group next week. I
> thought you’d appreciate a look at what we’ve done.
> 
>   <https://vimeo.com/72047932>
> 
> 
> 
>  This video gives a detailed introduction into Creation:Splice inside of
> Softimage and its concepts. In the video Splice is used to build a custom rig
> solver, design it inside of Softimage, re-use it within Softimage and finally
> loading it inside of Maya as well.
> 
> 
> 
>   <https://vimeo.com/72048058>
> 
> 
> 
>  This video shows how to build procedural geometry using Splice within
> Softimage. Splice is used to build a custom polygonmesh cloning functionality,
> which is designed inside of Softimage, and then used within Maya.
> 
> 
> 
>   <https://vimeo.com/72048181>
> 
> 
> 
>  This video shows two additional samples. The first one shows a custom
> simulation rig functionality to perform a verlet simulation for a rope like
> effect, both used within Softimage and Maya. The second sample is a procedural
> geometry generator cloning a mesh onto a surface, which is as well used within
> Softimage and Maya to showcase the portability of Splice.
> 
> 
> 
>  Let us know what you think – if you’d like to join the Splice testing group,
> please email b...@fabricengine.com <mailto:b...@fabricengine.com> with a bit
> of information about your skillset and background. Splice is targeted at TDs
> that can write Python, so please keep that in mind – this is not an end-user
> tool.
> 
>  Thanks a lot,
> 
> 
> 
>  Paul
> 
> 
> 

Reply via email to