This is so awesome! Is Splice for Max coming anytime soon? People here don't become that excited when I show them Maya/SI videos :/ And most important my toenails won't roll up every time I doubleclick the max-icon on my desktop (which is way too often these days).
cheers, Thomas > Paul Doyle <technove...@gmail.com> hat am 9. August 2013 um 18:06 geschrieben: > > > Hi everyone – we’ve been pushing along on Splice, and will be making the > first drop of Splice for Softimage to our closed testing group next week. I > thought you’d appreciate a look at what we’ve done. > > <https://vimeo.com/72047932> > > > > This video gives a detailed introduction into Creation:Splice inside of > Softimage and its concepts. In the video Splice is used to build a custom rig > solver, design it inside of Softimage, re-use it within Softimage and finally > loading it inside of Maya as well. > > > > <https://vimeo.com/72048058> > > > > This video shows how to build procedural geometry using Splice within > Softimage. Splice is used to build a custom polygonmesh cloning functionality, > which is designed inside of Softimage, and then used within Maya. > > > > <https://vimeo.com/72048181> > > > > This video shows two additional samples. The first one shows a custom > simulation rig functionality to perform a verlet simulation for a rope like > effect, both used within Softimage and Maya. The second sample is a procedural > geometry generator cloning a mesh onto a surface, which is as well used within > Softimage and Maya to showcase the portability of Splice. > > > > Let us know what you think – if you’d like to join the Splice testing group, > please email b...@fabricengine.com <mailto:b...@fabricengine.com> with a bit > of information about your skillset and background. Splice is targeted at TDs > that can write Python, so please keep that in mind – this is not an end-user > tool. > > Thanks a lot, > > > > Paul > > >