The new layer is the current layer on my test.
So I vote for a bug too ;-)

thanks


On 6 September 2013 16:45, Matt Lind <ml...@carbinestudios.com> wrote:

> Edit:****
>
> ** **
>
> Just thought about it – depends on whether or not the new animation layer
> is defined as current or not.  ****
>
> ** **
>
> If the new layer is not set to be the current layer, then the behavior
> you’re experiencing is correct as your last key from the base layer is set
> to false.****
>
> ** **
>
> If the new layer is the current layer, then it’s a bug as the last key was
> set to true.****
>
> ** **
>
> ** **
>
> ** **
>
> Matt****
>
> ** **
>
> ** **
>
> ** **
>
> *From:* Matt Lind
> *Sent:* Friday, September 06, 2013 4:43 PM
> *To:* 'softimage@listproc.autodesk.com'
> *Subject:* RE: Animation layers and Boolean parameters****
>
> ** **
>
> Sounds like a bug to me, but of the small annoyance kind.****
>
> ** **
>
> ** **
>
> Matt****
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>]
> *On Behalf Of *Jeremie Passerin
>
> *Sent:* Friday, September 06, 2013 4:41 PM
> *To:* softimage
> *Subject:* Re: Animation layers and Boolean parameters****
>
> ** **
>
> just tested and yeah I have the same issue with the viewvis parameter****
>
> ** **
>
> On 6 September 2013 16:21, Matt Lind <ml...@carbinestudios.com> wrote:****
>
> Do you get the same behavior when keying a native Boolean parameter
> instead of a custom parameter?  CustomParamSets are kind of the wild west
> in terms of behavior.  I would test a Boolean parameter like viewvis and
> compare with a Boolean on a self installing customproperty.****
>
>  ****
>
> Under the hold the animation layer system is actually the animation mixer
> which has it’s own rules and logic.  Perhaps some of that is bubbling up.*
> ***
>
>  ****
>
>  ****
>
>  ****
>
> Matt****
>
>  ****
>
>  ****
>
>  ****
>
>  ****
>
>  ****
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>  ****
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>  ****
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>  ****
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Jeremie Passerin
> *Sent:* Friday, September 06, 2013 4:08 PM
> *To:* softimage
> *Subject:* Animation layers and Boolean parameters****
>
>  ****
>
> Before I log a bug report, I want to make sure I'm not doing something
> stupid. ****
>
> Here is what I do. ****
>
>  ****
>
> - New Scene****
>
> - Create a null****
>
> - Create a custom property on that null with a boolean parameter****
>
> - Set a key on the parameter ( value = False )****
>
> - Now create a new animation layer
> - Set the param to True and Key
> - Move to another frame and key again
> BAM ! The parameter is set to False without asking !****
>
>  ****
>
> Am I doing anything wrong there ?****
>
>  ****
>
>  ****
>
> You can also reproduce the bug with this script : ****
>
> Application.NewScene("", "")****
>
> Application.GetPrim("Null", "", "", "")****
>
> Application.AddProp("Custom_parameter_list", "", "", "CustomPSet", "")****
>
> Application.SIAddCustomParameter("null", "Param", "siBool", 0, 0, 1, "",
> 2053, 0, 1, "", "")****
>
> Application.SelectObj("null.CustomPSet", "", "")****
>
> Application.SetValue("null.CustomPSet.Param", True, "")****
>
> Application.SetValue("null.CustomPSet.Param", False, "")****
>
> Application.SaveKey("null.CustomPSet.Param", 1, "", "", "", "", "")****
>
> Application.AddAnimationLayer("Scene_Root", "", 1)****
>
> Application.SetValue("null.CustomPSet.Param", True, "")****
>
> Application.SaveKey("null.CustomPSet.Param", 1, "", "", "", "", "")****
>
> Application.SetValue("PlayControl.Key", 10, "")****
>
> Application.SetValue("PlayControl.Current", 10, "")****
>
> Application.SaveKey("null.CustomPSet.Param", 10, "", "", "", "", "")****
>
> ** **
>

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