we have a problem;
pointcloud A scatters random geometry from group A on a surface pointcloud B (which is a duplicate of pointcloud A) scatters random geometry from group B on the same surface with me so far? the purpose of this is to have the same objects (Arnold standins of trees) on 2 clouds, Colour ones for RGB, black ones for depth pass (you can't override standin materials, scattered with ICE.... go figure) problem the two clouds pick DIFFERENT random objects in each case, they DON'T MATCH! i have a scene to repro if anyone fancies a look..... this is a Soft problem (the override thing is arnold's) the workaround is to duplicate cloud A, freeze it, and in a new ICE tree, reset the shape using a copy of the original portion of the original ICE tree confused? we were... a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com <blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com> www.fluid-pictures.com <blocked::blocked::blocked::http://www.fluid-pictures.com/> Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71