It's all relative, actually :p
On Fri, Oct 18, 2013 at 4:19 PM, Edy Susanto Lim <edysusant...@gmail.com>wrote: > wait.. what's the difference again? example when you run in circle? :p > > > On Thu, Oct 17, 2013 at 11:34 PM, Alok Gandhi <alok.gan...@modusfx.com>wrote: > >> There we go again. >> >> On 10/17/2013 10:52 AM, Grahame Fuller wrote: >> >> It's the other way around. Velocity is a vector, speed is a scalar. >> >> gray >> >> From: softimage-boun...@listproc.autodesk.com >> [mailto:softimage-boun...@listproc.autodesk.com >> <softimage-boun...@listproc.autodesk.com>] On Behalf Of Sam Cuttriss >> Sent: Wednesday, October 16, 2013 6:36 PM >> To: softimage >> Subject: Re: My Speedometer plugin >> >> hahaha, technically correct. >> >> >> >> >> On Wed, Oct 16, 2013 at 3:10 PM, Raffaele Fragapane >> <raffsxsil...@googlemail.com<mailto:raffsxsil...@googlemail.com> >> <raffsxsil...@googlemail.com>> wrote: >> Twice the velocity is actually perfectly possible if you're allowed to alter >> the direction when you double the magnitude :p >> It's twice the speed that's impossible. >> >> >> On Thu, Oct 17, 2013 at 4:34 AM, Sam Cuttriss >> <tea...@gmail.com<mailto:tea...@gmail.com> <tea...@gmail.com>> wrote: >> i shit you not: >> >> In the same amount of time, >> travel the same distance, >> but at twice the velocity.... >> >> >> >> >> >> >> -- >> >> ALOK >> >> GANDHI >> >> / directeur technique senior- senior technical director >> >> alok.gan...@modusfx.com >> >> T: >> *450 430-0010 x225 >> >> F: >> 450 430-0009 >> www.modusfx.com >> >> >> --------------------------------------------------------------------------------------------- >> >> MODUS >> >> FX >> >> 120 Rue Turgeon, >> >> Sainte-Therese (Quebec) CANADA J7E 3J1 >> >> Follow us on >> Facebook <http://www.facebook.com/ModusFX> >> >> & >> Twitter <https://twitter.com/Modusfx> >> * >> > > > > -- > Edy Susanto Lim > TD > http://sawamura.neorack.com > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!