yeah but even if the scene is "infected", what problem does it cause at render time?
On Mon, Oct 28, 2013 at 12:58 PM, Alan Fregtman <alan.fregt...@gmail.com>wrote: > Preventing a scene open in batch mode because of the FR flag... was that > really necessary? > > I too was hit by this unpleasant behavior the one time I used it in > production. > > > > On Mon, Oct 28, 2013 at 11:32 AM, Ognjen Vukovic <ognj...@gmail.com>wrote: > >> I think thats the main problem. To get rid of face robot now, one would >> have to access every scene and model in the project and delete all the >> appropriate property's, and models which in itself is a mammoth task. And >> if by any chance you skipped one thing your back at square one, because all >> it takes is one model somewhere to infect everything again... >> >> >> On Mon, Oct 28, 2013 at 4:25 PM, Luc-Eric Rousseau >> <luceri...@gmail.com>wrote: >> >>> disabling face robot and saving the scene really does remove it, but if >>> you're using reference models, you'll need to save those too again because >>> the face robot flag is on models. >>> >>> >>> On Mon, Oct 28, 2013 at 8:49 AM, Angus Davidson < >>> angus.david...@wits.ac.za> wrote: >>> >>>> Hi Stephen >>>> >>>> That’s the theory. In practice not so much. We have spent hours >>>> trying to remove it from files, and in one case last year it prevented one >>>> of the students from using the render farm. No matter what we did it kept >>>> coming back. >>>> >>>> Kind regards >>>> >>>> Angus >>>> >>>>