yeah but even if the scene is "infected", what problem does it cause at
render time?

On Mon, Oct 28, 2013 at 12:58 PM, Alan Fregtman <alan.fregt...@gmail.com>wrote:

> Preventing a scene open in batch mode because of the FR flag... was that
> really necessary?
>
> I too was hit by this unpleasant behavior the one time I used it in
> production.
>
>
>
> On Mon, Oct 28, 2013 at 11:32 AM, Ognjen Vukovic <ognj...@gmail.com>wrote:
>
>> I think thats the main problem. To get rid of face robot now, one would
>> have to access every scene and model in the project and delete all the
>> appropriate property's, and models which in itself is a mammoth task. And
>> if by any chance you skipped one thing your back at square one, because all
>> it takes is one model somewhere to infect everything again...
>>
>>
>> On Mon, Oct 28, 2013 at 4:25 PM, Luc-Eric Rousseau 
>> <luceri...@gmail.com>wrote:
>>
>>> disabling face robot and saving the scene really does remove it, but if
>>> you're using reference models, you'll need to save those too again because
>>> the face robot flag is on models.
>>>
>>>
>>> On Mon, Oct 28, 2013 at 8:49 AM, Angus Davidson <
>>> angus.david...@wits.ac.za> wrote:
>>>
>>>>  Hi Stephen
>>>>
>>>>  That’s the theory. In practice not so much. We have spent hours
>>>> trying to remove it from files, and in one case last year it prevented one
>>>> of the students from using the render farm. No matter what we did it kept
>>>> coming back.
>>>>
>>>>  Kind regards
>>>>
>>>>  Angus
>>>>
>>>>

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