Oh, and bonus points because it works with a symmetry map, including custom baked ones for non topologically symmetrical meshes.
On Thu, Oct 31, 2013 at 12:57 PM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > Agreed, I would probably give up the deformation side of rigging if I > didn't have it. > > > On Thu, Oct 31, 2013 at 10:34 AM, Luc-Eric Rousseau > <luceri...@gmail.com>wrote: > >> Paint selection is probably the best "point raycast" mode. >> >> On Wed, Oct 30, 2013 at 5:22 PM, Grahame Fuller >> <grahame.ful...@autodesk.com> wrote: >> > There is no a shortcut for point raycast. You'd need to set the raycast >> tool and the point filter separately, or create a command that does both. >> > > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!