yeah i try that one, but it uses space even worse than i did. it without
any reason rotate islands, and make very big gaps between them



On Thu, Nov 28, 2013 at 10:53 AM, Luca!!!! <superposit...@gmail.com> wrote:

> Using the Spacing parameter you can avoid island overlaps, but actually,
> it doesn't optimize the space as you'd like.
>
>
> 2013/11/28 Luca!!!! <superposit...@gmail.com>
>
>> You can use the Pack of the Undold Tool.
>>
>> In Texture Editor > Tools > Unfold Pack.
>>
>> In the Undfol ppg select the Pack Tab and then the Pack button.
>>
>>
>> 2013/11/28 Mladen Kevic <mladen.ke...@gmail.com>
>>
>>> Hi everybody
>>>
>>> I don't have much experience in UV, so sorry if this a stupid question,
>>> but i didn't find so far solution for it.
>>>
>>> Is there a tool or technique to 'pack' UV sets to use maximum of work
>>> area (box 0,0 1,1)?
>>> I manually unwrap object to have it nice and clean, but i think that i
>>> loose usable work area of image when i manually place it.
>>>
>>> thanks
>>>
>>
>>
>>
>> --
>> ...superpositiviii...qualunque cosa accada!...
>>
>
>
>
> --
> ...superpositiviii...qualunque cosa accada!...
>

Reply via email to