Well it's dumb not to have this functionality. If I delete 1 controller
that has the parameters on it that drive expressions, positions, other
data; it removes all those connections and has to be rebuilt.
On Friday, January 17, 2014 11:27:30 AM, Bradley Gabe wrote:
You're thinking about this the wrong way. The correct way to approach
it is, if Maya doesn't have it, you don't need it. :-p
On Fri, Jan 17, 2014 at 10:18 AM, Michal Doniec <doni...@gmail.com
<mailto:doni...@gmail.com>> wrote:
No such thing as proxy parameters in Maya out of the box, AFAIK.
On 17 January 2014 16:02, Eric Thivierge <ethivie...@hybride.com
<mailto:ethivie...@hybride.com>> wrote:
Hey all,
Sorry for the Maya question but it's semi-related to
Softimage. I'm working on setting up a rig in Maya that clones
one I have built in Softimage and am wondering if Maya has the
Proxy Parameter type functionality of having a master
parameter (attribute in Maya) which you make a shortcut to on
other objects.
Haven't found anything online so far.
Any help is appreciated.
Thanks,
Eric T.
--
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Michal
http://uk.linkedin.com/in/mdoniec