Thanks Noel. It seems I can't get this to work. I plugged the Init
Verlet Deformation compound in my Init tree, and the
BasicVerletSpringDeformation compound in my simulation tree, but the
latter stays red. I don't need collisions, so I'm not sure what I'm
missing to get it to work. Any ideas? Thanks! On 05/02/2014 4:46 PM, Noel FROGER
wrote:
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- Mesh jiggle (secondary motion) Sergio Mucino
- Re: Mesh jiggle (secondary motion) Eric Thivierge
- Re: Mesh jiggle (secondary motion) Sergio Mucino
- Re: Mesh jiggle (secondary motion) Sergio Mucino
- Mesh jiggle (secondary motion) Noel FROGER
- Re: Mesh jiggle (secondary motion) Sergio Mucino
- Re: Mesh jiggle (secondary motion) Sergio Mucino
- RE: Mesh jiggle (secondary motion) Grahame Fuller
- Re: Mesh jiggle (secondary motion) Sergio Mucino
- Re: Mesh jiggle (secondary motion) Noel FROGER
- Re: Mesh jiggle (secondary motion) Alan Fregtman
- Re: Mesh jiggle (secondary motion) Andreas Böinghoff
- Re: Mesh jiggle (secondary motion... Sergio Mucino
- Re: Mesh jiggle (secondary mo... Sergio Mucino
- Re: Mesh jiggle (secondary mo... Alan Fregtman
- Re: Mesh jiggle (secondar... Sergio Mucino