ok.. nothing to see here. One of those nights.. I've ended up writing out exrs, and i'm finally getting what I need. Adam
On Sat, Feb 8, 2014 at 10:27 PM, Adam Sale <adamfs...@gmail.com> wrote: > Hey folks, > I'm trying to do what should be relatively simple, rendermapping camera > projections, but I'm getting shut down along the way. > > I have a still which I am projecting through a camera onto a piece of geo. > I have rendermap set up to bake to a unique UV's as an albedo map. > I am using the rendermapped image on a constant shaded material, and using > as part of a destruction element. > > I have tried at all kinds of resolutions, but I am just not getting > quality that even comes close to matching the original projection. > > Ultimapper doesn't seem up to this task, though I suppose I could > duplicate the original object and use the duplicate as a high res source > with a camera projection, baking back down to the original object with the > unique Uv's. > > Would love to know if this is a common problem people are having with > rendermaps. The forums don't seem to reveal much in the way of useful info > here. Nothing I can dig up in archives either. > > Any takers? > > Adam >