ok.. nothing to see here. One of those nights..
I've ended up writing out exrs, and i'm finally getting what I need.
Adam


On Sat, Feb 8, 2014 at 10:27 PM, Adam Sale <adamfs...@gmail.com> wrote:

> Hey folks,
> I'm trying to do what should be relatively simple,  rendermapping camera
> projections, but I'm getting shut down along the way.
>
> I have a still which I am projecting through a camera onto a piece of geo.
> I have rendermap set up to bake to a unique UV's as an albedo map.
> I am using the rendermapped image on a constant shaded material, and using
> as part of a destruction element.
>
> I have tried at all kinds of resolutions, but I am just not getting
> quality that even comes close to matching the original projection.
>
> Ultimapper doesn't seem up to this task, though I suppose I could
> duplicate the original object and use the duplicate as a high res source
> with a camera projection, baking back down to the original object with the
> unique Uv's.
>
> Would love to know if this is a common problem people are having with
> rendermaps. The forums don't seem to reveal much in the way of useful info
> here. Nothing I can dig up in archives either.
>
>  Any takers?
>
> Adam
>

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