Nope, it's been the default behaviour for ages. Certainly in 2013.
On 7 March 2014 18:36, Emilio Hernandez <emi...@e-roja.com> wrote: > Oh that is a new feature in 2014? > > If that is so I am in 2013. > > ------------------------------------------------------- > Emilio Hernández VFX & 3D animation. > > > 2014-03-07 12:33 GMT-06:00 Peter Agg <peter....@googlemail.com>: > > "Well I just tried to use the middle mouse button in the outliner and it >> does not work." >> >> Well, it certainly should! >> >> >> http://download.autodesk.com/global/docs/maya2014/en_us/index.html?url=files/Nodes_and_attributes_View_and_edit_the_hierarchy_of_nodes.htm,topicNumber=d30e25645 >> >> >> >> >> On 7 March 2014 18:28, Emilio Hernandez <emi...@e-roja.com> wrote: >> >>> Well I just tried to use the middle mouse button in the outliner and it >>> does not work. >>> >>> Yes, then you need to get the connection editor to remove things.... >>> >>> ------------------------------------------------------- >>> Emilio Hernández VFX & 3D animation. >>> >>> >>> 2014-03-07 12:25 GMT-06:00 Peter Agg <peter....@googlemail.com>: >>> >>> "Ability to drag and drop objects in the outliner under other objects >>>> like the explorer." >>>> >>>> Use the middle mouse button. >>>> >>>> >>>> "Ability to have non transformation groups" >>>> >>>> You mean like XSI's groups? They're called sets - you can drag things >>>> in but you need to use a Connection Editor to take things out. >.< >>>> >>>> >>>> On 7 March 2014 18:22, Emilio Hernandez <emi...@e-roja.com> wrote: >>>> >>>>> Ability to drag and drop objects in the outliner under other objects >>>>> like the explorer. >>>>> Ability to have non transformation groups >>>>> >>>>> Pfff I am working in Maya right now, as I am required to do so, the >>>>> list is so long as I continue to do stuff. >>>>> >>>>> ------------------------------------------------------- >>>>> Emilio Hernández VFX & 3D animation. >>>>> >>>>> >>>>> 2014-03-07 12:18 GMT-06:00 Jason S <jasonsta...@gmail.com>: >>>>> >>>>> Problem-solving without problem-solving-code-departments >>>>>> >>>>>> On 03/07/14 13:15, Emilio Hernandez wrote: >>>>>> >>>>>> +1 >>>>>> >>>>>> ------------------------------------------------------- >>>>>> Emilio Hernández VFX & 3D animation. >>>>>> >>>>>> >>>>>> 2014-03-07 12:14 GMT-06:00 Rob Chapman <tekano....@gmail.com>: >>>>>> >>>>>>> No icons..? :D >>>>>>> On 7 Mar 2014 18:10, "Emilio Hernandez" <emi...@e-roja.com> wrote: >>>>>>> >>>>>>>> Independency of child parameters from parent objects. LIke for >>>>>>>> example if you want to hide the parent and leave the child visible, >>>>>>>> and not >>>>>>>> spread all of this throught the hierarchy. >>>>>>>> >>>>>>>> ------------------------------------------------------- >>>>>>>> Emilio Hernández VFX & 3D animation. >>>>>>>> >>>>>>>> >>>>>>>> 2014-03-07 12:05 GMT-06:00 Emilio Hernandez <emi...@e-roja.com>: >>>>>>>> >>>>>>>>> Ability to change the same parameters in a multi selection objects >>>>>>>>> >>>>>>>>> ------------------------------------------------------- >>>>>>>>> Emilio Hernández VFX & 3D animation. >>>>>>>>> >>>>>>>>> >>>>>>>>> 2014-03-07 12:03 GMT-06:00 Adam Sale <adamfs...@gmail.com>: >>>>>>>>> >>>>>>>>> Gator >>>>>>>>>> Decent set of shatter and sim tools ala implosia and momentum >>>>>>>>>> Face robot type functionality >>>>>>>>>> On Mar 7, 2014 10:00 AM, "Emilio Hernandez" <emi...@e-roja.com> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>>> Oh I thought it was mentioned "officialy" by Autodesk. If that >>>>>>>>>>> was the case probably will be the opposite. But if it is a rumor >>>>>>>>>>> then it >>>>>>>>>>> might be there.... We just need like 6 years so it will become >>>>>>>>>>> true. >>>>>>>>>>> >>>>>>>>>>> ------------------------------------------------------- >>>>>>>>>>> Emilio Hernández VFX & 3D animation. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> 2014-03-07 11:54 GMT-06:00 Nic Sievers <siev...@gmail.com>: >>>>>>>>>>> >>>>>>>>>>>> nope, I haven't used it. I should have specifically said >>>>>>>>>>>> its a rumor, instead of I believe. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Fri, Mar 7, 2014 at 9:50 AM, Christopher Crouzet < >>>>>>>>>>>> christopher.crou...@gmail.com> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> And I believe you're breaking the NDA here? >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> On 7 March 2014 12:47, Nic Sievers <siev...@gmail.com> wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>> I believe Maya 2015 adds a new unfold3D tool... >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> On Fri, Mar 7, 2014 at 9:37 AM, Manuel Huertas Marchena < >>>>>>>>>>>>>> lito...@hotmail.com> wrote: >>>>>>>>>>>>>> >>>>>>>>>>>>>>> uv unfold please!! >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> ...really dont like maya uv's tools! >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> IMDB <http://www.imdb.com/name/nm4755969/> | Portfolio >>>>>>>>>>>>>>> <http://envmanu.com> <http://envmanu.carbonmade.com/>| >>>>>>>>>>>>>>> Vimeo<http://vimeo.com/manuelhuertasmarchena>| >>>>>>>>>>>>>>> Linkedin <http://www.linkedin.com/in/manuelhuertas> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> ------------------------------ >>>>>>>>>>>>>>> Date: Fri, 7 Mar 2014 17:30:22 +0000 >>>>>>>>>>>>>>> Subject: Re: Maya feature request from Softimage users >>>>>>>>>>>>>>> From: sebastien.sterl...@gmail.com >>>>>>>>>>>>>>> To: softimage@listproc.autodesk.com >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> the ability to show/hide components, like in every other >>>>>>>>>>>>>>> DCC ever made. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> the ability to relax selections of polygons edges and >>>>>>>>>>>>>>> vertexes. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> neither of these should prove to be too difficult... baby >>>>>>>>>>>>>>> steps >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> On 7 March 2014 17:23, Oscar Juarez < >>>>>>>>>>>>>>> tridi.animei...@gmail.com> wrote: >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> You nailed right there Jeremie, basically being flexible >>>>>>>>>>>>>>> when rigging, every day I go splitting geometry, regatoring >>>>>>>>>>>>>>> meshes, and >>>>>>>>>>>>>>> merging again, transfering everything seamlessly. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> Multi attribute editor, it's really stupid that when you >>>>>>>>>>>>>>> select multiple things you only see one at a time in the >>>>>>>>>>>>>>> attribute editor, >>>>>>>>>>>>>>> there is the spreadsheet editor but that sucks in comparison. >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> On Fri, Mar 7, 2014 at 6:11 PM, Jason S < >>>>>>>>>>>>>>> jasonsta...@gmail.com> wrote: >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> Maya 2039 (rewritten) >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> On 03/07/14 12:06, Mirko Jankovic wrote: >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> stable non destructive workflow >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> -- >>>>>>>>>>>>> Christopher Crouzet >>>>>>>>>>>>> *http://christophercrouzet.com*<http://christophercrouzet.com> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>> >>>>>> >>>>> >>>> >>> >> >