are trimmed emails a Maya problem as well? ;)

On 8 March 2014 22:14, Tim Crowson <tim.crow...@magneticdreams.com> wrote:

>  See the problem with trimmed emails is that you can't really tell what
> someone is responding to.  I'm definitely in favor of at least quoting the
> statements to which you're responding.
>
> :-D
>
>
>
>
> On 3/8/2014 4:02 PM, Greg Punchatz wrote:
>
> Not even close.... that's all pre canned stuff from what I have seen...
> nothing like the power of passes in xsi.. I can override ANYTHING in
> soft... a material to an objects position in space.. I have had overides
> that change characters into entire new ones with out referring to a single
> new piece of geo... I simply have the pass drive shapes and map
> choices...the list goes on.. and on and on
>
>
>
> --
>
>
>

Reply via email to