are trimmed emails a Maya problem as well? ;)
On 8 March 2014 22:14, Tim Crowson <tim.crow...@magneticdreams.com> wrote: > See the problem with trimmed emails is that you can't really tell what > someone is responding to. I'm definitely in favor of at least quoting the > statements to which you're responding. > > :-D > > > > > On 3/8/2014 4:02 PM, Greg Punchatz wrote: > > Not even close.... that's all pre canned stuff from what I have seen... > nothing like the power of passes in xsi.. I can override ANYTHING in > soft... a material to an objects position in space.. I have had overides > that change characters into entire new ones with out referring to a single > new piece of geo... I simply have the pass drive shapes and map > choices...the list goes on.. and on and on > > > > -- > > >