OK, but it works for SDS only, and I need shading control on real time objects via edge hardening or softening
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson Sent: Thursday, March 13, 2014 10:35 AM To: softimage@listproc.autodesk.com Subject: RE: Anyone in the SI list transitioning to MODO? -Please add your mail here Hi there You can use the edge weight tool to do just that. from the inline help The Edge Weight tool allows you to add creasing to subdivision surfaces without adding additional geometry by creating a "weight" on various edges. To use the tool simply select an edge or edges and click on the Edge Weight Tool button in the Vertex Map menu and then click and drag in the 3D viewport. Setting the value to 100% will create a completely hard edge whereas a value of 0% allows the default interpolation of the limit surface through the control vertices. It is also possible in modo to set edge weights to negative values which will push the limit surface away from the control vertices. [file:///C:\Program%20Files\Luxology\modo\701_sp5\help\images\tools\WeightToolPanel.png]This tool is actually using the generic "Weight Tool" but first selects the Subdivision Vertex Map so that the appropriate vertex map is adjusted when using the tool ________________________________ From: Szabolcs Matefy [szabol...@crytek.com] Sent: 13 March 2014 11:02 AM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: RE: Anyone in the SI list transitioning to MODO? -Please add your mail here The more time I spend with modo, the more I love it. I was a LW user years (10+) ago, so it's a kinda refreshing memories. The major issue to me now is the lack of direct control over hard-edge and soft-edge. Cheers Szabolcs From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Pejril Sent: Thursday, March 13, 2014 8:21 AM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: Re: Anyone in the SI list transitioning to MODO? -Please add your mail here Thank you Tim, Great news! On 3/12/2014 11:19 PM, Tim Crowson wrote: Dan, there is a global Pref to turn this off. Prefs > Display > OpenGL > Trackball Rotation > unckeck 'Trackball Rotation' -Tim On 3/12/2014 8:16 PM, Dan Pejril wrote: Hi David, This is a great idea, thank you for taking this on. I am seriously evaluating it, but haven't had much time recently. I did find one thing that was driving me crazy. That is how Modo's camera navigation works in the viewport (the trackball effect). If you click on the gear icon in the upper right corner of the viewport, you will get properties, where under Mouse Control: Trackball Rotation, switch the option to No. Unfortunately it only works on a per viewport basis, not universally for all viewports. I haven't found the universal control yet to switch that off. On 3/12/2014 5:45 PM, David Rivera wrote: Thank you for adding your emails to this thread. I´m also looking forward for the modo webinar. In the mean time I'm setting up a page on my website dedicated to the subject of transitioning to Modo: http://3dcinetv.com/softimage-to-modo/ I know we are still a SI user mailing list. I don't pretend to override anything, but for anyone evaluating modo, and getting all there's out there on the net about it, will come handy to have points of reference summarized from a former Softimage user, on how to "Work", "Workaround" and solve issues on MODO a la Softimage (at least while the learning curve increases). The general idea would be to have a summarized content on how Softimage and Modo work-alike and what new concepts should be introduced in Modo mentality for the former SI user. Postings will be each friday. David Rivera 3D Compositor/Animator LinkedIN<http://ec.linkedin.com/in/3dcinetv> Behance<https://www.behance.net/3dcinetv> VFX Reel<https://vimeo.com/70551635> On Tuesday, March 11, 2014 11:01 AM, Ahmed Barakat <ahmed.barakat.mail...@gmail.com><mailto:ahmed.barakat.mail...@gmail.com> wrote: I would sure like to take a look at it aabara...@gmail.com<mailto:aabara...@gmail.com> On Mon, Mar 10, 2014 at 3:21 PM, Tim Crowson <tim.crow...@magneticdreams.com<mailto:tim.crow...@magneticdreams.com>> wrote: Yes the lack of non-rigging-related operator stack (not just history) has been an issue for some people who really do like to model more procedurally. In rigging, you'll find that deformers are stacked using Order of Operations, similarly to the operator stack in Softimage, on a per-deformer basis. But that's not the same thing as a construction history, or procedural modeling, which every agrees would be awesome to have. -Tim On 3/10/2014 3:05 AM, Szabolcs Matefy wrote: I am evaluating modo now as an alternative, and it looks really promising, however, I miss the history. But since I worked with LW before SI for four years, it's really fun to feel a somehow familiar feeling :D From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Rivera Sent: Saturday, March 08, 2014 9:23 PM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: Anyone in the SI list transitioning to MODO? -Please add your mail here Hi, I was really touched by some of the in-depth opinions about leaving SI. TD´s perspective, and other users who have dedicated their lives (literally) to build a rock-solid pipeline for studios all around the world using softimage, have really made me think a lot into consideration. So, to cut a long story short, I´d like to know if there´s a thread in the list that´s already being aligned into the Softimage/MODO transition? If not, I´d like to start it off with this post. I´m going into MODO and here´s my email: david_rivera...@yahoo.com<mailto:david_rivera...@yahoo.com> Thanks. David Rivera 3D Compositor/Animator LinkedIN<http://ec.linkedin.com/in/3dcinetv> Behance<https://www.behance.net/3dcinetv> VFX Reel<https://vimeo.com/70551635> -- -- Dan Pejril Upbeat Unique Entertainment www.UpbeatUnique.com<http://www.UpbeatUnique.com> -- Tim Crowson Lead CG Artist Magnetic Dreams, Inc. 2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 Ph 615.885.6801 | Fax 615.889.4768 | www.magneticdreams.com<http://www.magneticdreams.com> tim.crow...@magneticdreams.com<mailto:tim.crow...@magneticdreams.com> Confidentiality Notice: This email, including attachments, is confidential and should not be used by anyone who is not the original intended recipient(s). If you have received this e-mail in error please inform the sender and delete it from your mailbox or any other storage mechanism. 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