so i`m not against the Paul`s idea by ITSELF, but i really hate the passivity and conformism of people
2014-03-13 20:28 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>: > not behind - i surely meant freezes above the thrash can > > > 2014-03-13 20:26 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>: > > i think its good - it has intrigue, drama, it has some sense, all would be >> united with a thin red line - what do you think ? >> >> >> 2014-03-13 20:23 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>: >> >> ok, i have an idea how to unite all this pieces - imagine that all what >>> is going on as an relay race - something like bringing an olympic fire - >>> we can use a gem, a softimage logo or burning heart instead - and each >>> character giving it to the other - they all enduring through the hostile >>> environment, really ENDURING, EPIC ENDURING - enemies, deserts, swamps, >>> snow peaks - and in the end.... all this efforts to throw the softimage >>> logo to the thrash can !!!! and the logo holds in a bullet time behind the >>> can and appears yes or no dialog. and all ends. >>> >>> >>> 2014-03-13 20:20 GMT+04:00 Marc-Andre Carbonneau < >>> marc-andre.carbonn...@ubisoft.com>: >>> >>> Have someone model a character. >>>> >>>> Share the character and let everyone be creative with it. 5-10 seconds >>>> skits. >>>> >>>> Make all clips available >>>> >>>> One person edit it all together for the sake of having one official >>>> edit >>>> >>>> Someone makes music and someone makes sounds. >>>> >>>> Make all skits available so others can have a go at editing as they >>>> wish... >>>> >>>> >>>> >>>> Create a youtube channel with all of them >>>> >>>> End of it, everybody happy. >>>> >>>> >>>> >>>> >>>> >>>> *From:* softimage-boun...@listproc.autodesk.com [mailto: >>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Chris Marshall >>>> *Sent:* 13 mars 2014 11:57 >>>> >>>> *To:* softimage@listproc.autodesk.com >>>> *Subject:* Re: A germ of an idea. >>>> >>>> >>>> >>>> I've slightly lost where you're going with this. It'll be a huge task >>>> to get everyone collaborating, but if it's broken down into short sections >>>> that individuals can work on, giving their section it's own style, the end >>>> result will show how broad and flexible Soft is. The example I gave before >>>> was the promo 'Dumb ways to die', not the look and feel, but the way it's >>>> easily broken into bite size pieces. It would be really interesting to give >>>> individuals short sections that they can apply their own unique style to, >>>> then just drop that in to the finished animation. >>>> >>>> >>>> >>>> On 13 March 2014 15:36, Doeke Wartena <clankil...@gmail.com> wrote: >>>> >>>> Any new ideas are more then welcome. >>>> >>>> And Nika, you make sounds Paul idea really flat. And it might sounds a >>>> little at first but it has so much room to make it a nice short. Paul and i >>>> gave some more thought to it the last 2 days and we came up with things >>>> that can make it quite nice. >>>> >>>> More about this probably tomorrow. >>>> >>>> >>>> >>>> What i like atm is that the current story doesn't lean on dialog. This >>>> way we can go really strong with image, and show where softimage really >>>> shines. >>>> >>>> >>>> >>>> For the rest i would love if people came with more ideas, that way we >>>> can choose or mix them. But i think a lot of people will come with great >>>> ideas while the current story is shaping more. >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> 2014-03-13 16:11 GMT+01:00 Nicolas Esposito <3dv...@gmail.com>: >>>> >>>> >>>> >>>> Its quite early and lots of stuff needs to be organized, but I think >>>> that a good starting point would be first to fill the doc shared by Doeke, >>>> so small teams could be created, then a storyboard could be done by an >>>> artist by getting in contact with Paul Smith in order to put "on paper" the >>>> idea, share the storyboard and from there see the community response ( by >>>> voting or poll ), so that everyone could express his opinion, add >>>> something, propose changes and so on... >>>> >>>> This as a starting point, then, when the general idea and the >>>> storyboard is approved, start to assign to each team the different tasks. >>>> >>>> >>>> >>>> I think that right now is a bit early to just say "its working/isn't >>>> working", so better start to setup something in order to be a bit organized >>>> ;-) >>>> >>>> >>>> >>>> 2014-03-13 15:48 GMT+01:00 Doeke Wartena <clankil...@gmail.com>: >>>> >>>> >>>> >>>> That is an excellent idea Darren, i really wonder what you people >>>> create. >>>> >>>> >>>> >>>> I just added the column. >>>> >>>> >>>> >>>> -D >>>> >>>> >>>> >>>> 2014-03-13 15:14 GMT+01:00 Darren Cullis <3d.dar...@gmail.com>: >>>> >>>> >>>> >>>> hey Doeke, >>>> >>>> >>>> >>>> is it work adding a website Column and add our URL into that too? >>>> >>>> >>>> >>>> Darren >>>> >>>> >>>> >>>> On 13 March 2014 13:11, Doeke Wartena <clankil...@gmail.com> wrote: >>>> >>>> I made a spreadsheet with all the users. >>>> >>>> >>>> >>>> >>>> https://docs.google.com/spreadsheet/ccc?key=0AqqQMl3Y0K4QdDd4NG5TZGRTYXRoa2s2MElTb1lET0E&usp=sharing >>>> >>>> >>>> >>>> Atm, it's a mess. I need everyone that's on the list to clear his own >>>> row. That is, removing the number in front. Fill in your skills, add your >>>> email, county and city. >>>> >>>> After it is more complete i will send you guys invites to the teamwork >>>> project site. >>>> >>>> >>>> >>>> Don't wait to long with filling it in, i will make the document private >>>> in a few days. Also i will make a google docs folder for the project by >>>> then. >>>> >>>> >>>> >>>> If your not on the list but you want to help then add yourself. >>>> >>>> After a few days you can always drop a mail here if you still want to >>>> be part. >>>> >>>> >>>> >>>> cheers! >>>> >>>> >>>> >>>> 2014-03-13 13:38 GMT+01:00 <p...@bustykelp.com>: >>>> >>>> >>>> >>>> You are welcome to organise a vote if you like. As I said. I'm not >>>> trying to force this down anyone's throat ,but just trying to keep up some >>>> momentum. If I hear enough negativity toward my idea, I'll happily >>>> reassess it, but it seems that most people either think its worth pursuing >>>> or have not said otherwise. >>>> >>>> >>>> >>>> *From:* Nika Ragua <nikaragu...@gmail.com> >>>> >>>> *Sent:* Thursday, March 13, 2014 12:30 PM >>>> >>>> *To:* softimage@listproc.autodesk.com >>>> >>>> *Subject:* Re: A germ of an idea. >>>> >>>> >>>> >>>> and how to rule 51 artists ? with a discussion, voting and overwhelming >>>> majority - c`mon, boys, lets be creative - no need to be a small cog in a >>>> machine in this project >>>> >>>> >>>> >>>> 2014-03-13 16:19 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>: >>>> >>>> >>>> (scratching a head) i can suggest the following as opposite to >>>> vinaigrette of characters - ONE, but cool character, good dramatic plot, 1 >>>> min length, it won`t kick very hard to your time resources, not directly >>>> connected to softimage particulary, i can do it if you guys not so >>>> desperately want to do brute force "save softimage" message, if not, i >>>> would prefer to make it on my own, and not spreading it before it done. >>>> >>>> >>>> >>>> 2014-03-13 16:11 GMT+04:00 Daniel Sweeney <dan...@northforge.co.uk>: >>>> >>>> >>>> >>>> well maybe its a decision how it ends, I really like the idea. >>>> >>>> >>>> >>>> Could be they are all gathering at one point as been discussed, but it >>>> could be all gathering at one operators desk using softimage? >>>> >>>> >>>> >>>> all the characters gather behind him as he is making a character or >>>> some scene in softimage. he turns around to see maybe greg come up and >>>> place his hand on his shoulder and smiles. the camera tracks back and an >>>> end slogan comes up. maybe "Created in softimage. The possibilities use to >>>> be endless?" >>>> >>>> >>>> >>>> >>>> Daniel Sweeney >>>> 3D Creative Director >>>> >>>> *Mobile:* +44 (0)7743429771 >>>> *Email:* dan...@northforge.co.uk >>>> *Web**:* http://northforge.co.uk >>>> >>>> >>>> >>>> On Thu, Mar 13, 2014 at 11:51 AM, Matt Morris <matt...@gmail.com> >>>> wrote: >>>> >>>> Happy to go with paul's idea, its a clear message, if the characters >>>> just gather and then walk off somewhere else, what is that saying? I don't >>>> think its communicates as clearly. >>>> >>>> >>>> >>>> On 13 March 2014 11:42, Nika Ragua <nikaragu...@gmail.com> wrote: >>>> >>>> i`m against and told why >>>> >>>> >>>> >>>> 2014-03-13 15:35 GMT+04:00 <p...@bustykelp.com>: >>>> >>>> >>>> >>>> Well, I'm happy with it, but I don't want to be a dictator. >>>> >>>> It seems to have got a pretty positive response so unless I get >>>> complaints we'll go with it as a base >>>> >>>> -----Original Message----- From: Leendert A. Hartog >>>> Sent: Thursday, March 13, 2014 11:22 AM >>>> >>>> >>>> To: softimage@listproc.autodesk.com >>>> Subject: Re: A germ of an idea. >>>> >>>> Hi Paul, >>>> In your possibly "last" act of coordinating this, I'd - if I were you - >>>> "lock down" your story idea as the way forward, in that a discussion how >>>> the story will ultimately play out stays on the table, but new story >>>> ideas needn't be discussed anymore... >>>> >>>> Greetz >>>> Leendert >>>> >>>> -- >>>> >>>> Leendert A. Hartog - Softimage hobbyist >>>> AKA Hirazi Blue - Administrator @, NOT the owner of si-community.com >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> -- >>>> www.matinai.com >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> -- >>>> >>>> >>>> >>>> <http://www.dc3d.co.uk> >>>> >>>> Darren Cullis >>>> >>>> Character Animator / 3d Artist >>>> >>>> t: + 44 ( 0 ) 7595 584800 >>>> >>>> e: 3d.dar...@gmail.com >>>> >>>> w: www.dc3d.co.uk >>>> >>>> YouTube: Mr_DC3D <http://goo.gl/KTUnr> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> -- >>>> >>>> Chris Marshall >>>> >>>> Mint Motion Limited >>>> >>>> 029 20 37 27 57 >>>> >>>> 07730 533 115 >>>> >>>> www.mintmotion.co.uk >>>> >>>> >>>> >>> >>> >> >