so i`m not against the Paul`s idea by ITSELF, but i really hate the
passivity and conformism of people


2014-03-13 20:28 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>:

> not behind - i surely meant freezes above the thrash can
>
>
> 2014-03-13 20:26 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>:
>
> i think its good - it has intrigue, drama, it has some sense, all would be
>> united with a thin red line - what do you think  ?
>>
>>
>> 2014-03-13 20:23 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>:
>>
>>  ok, i have an idea how to unite all this pieces - imagine that all what
>>> is going on as an relay race - something like  bringing an olympic fire -
>>> we can use a gem, a softimage logo or burning heart instead - and  each
>>> character giving it to the other - they all enduring through the hostile
>>> environment, really ENDURING, EPIC ENDURING - enemies, deserts, swamps,
>>> snow peaks -  and in the end.... all this efforts to throw the softimage
>>> logo to the thrash can !!!! and the logo holds in a bullet time behind the
>>> can and appears yes or no dialog. and all ends.
>>>
>>>
>>> 2014-03-13 20:20 GMT+04:00 Marc-Andre Carbonneau <
>>> marc-andre.carbonn...@ubisoft.com>:
>>>
>>> Have someone model a character.
>>>>
>>>> Share the character and let everyone be creative with it. 5-10 seconds
>>>> skits.
>>>>
>>>> Make all clips available
>>>>
>>>> One person edit it all together  for the sake of having one official
>>>> edit
>>>>
>>>> Someone makes music and someone makes sounds.
>>>>
>>>> Make all skits available so others can have a go at editing as they
>>>> wish...
>>>>
>>>>
>>>>
>>>> Create a youtube channel with all of them
>>>>
>>>> End of it, everybody happy.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Chris Marshall
>>>> *Sent:* 13 mars 2014 11:57
>>>>
>>>> *To:* softimage@listproc.autodesk.com
>>>> *Subject:* Re: A germ of an idea.
>>>>
>>>>
>>>>
>>>> I've slightly lost where you're going with this. It'll be a huge task
>>>> to get everyone collaborating, but if it's broken down into short sections
>>>> that individuals can work on, giving their section it's own style, the end
>>>> result will show how broad and flexible Soft is. The example I gave before
>>>> was the promo 'Dumb ways to die', not the look and feel, but the way it's
>>>> easily broken into bite size pieces. It would be really interesting to give
>>>> individuals short sections that they can apply their own unique style to,
>>>> then just drop that in to the finished animation.
>>>>
>>>>
>>>>
>>>> On 13 March 2014 15:36, Doeke Wartena <clankil...@gmail.com> wrote:
>>>>
>>>> Any new ideas are more then welcome.
>>>>
>>>> And Nika, you make sounds Paul idea really flat. And it might sounds a
>>>> little at first but it has so much room to make it a nice short. Paul and i
>>>> gave some more thought to it the last 2 days and we came up with things
>>>> that can make it quite nice.
>>>>
>>>> More about this probably tomorrow.
>>>>
>>>>
>>>>
>>>> What i like atm is that the current story doesn't lean on dialog. This
>>>> way we can go really strong with image, and show where softimage really
>>>> shines.
>>>>
>>>>
>>>>
>>>> For the rest i would love if people came with more ideas, that way we
>>>> can choose or mix them. But i think a lot of people will come with great
>>>> ideas while the current story is shaping more.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> 2014-03-13 16:11 GMT+01:00 Nicolas Esposito <3dv...@gmail.com>:
>>>>
>>>>
>>>>
>>>> Its quite early and lots of stuff needs to be organized, but I think
>>>> that a good starting point would be first to fill the doc shared by Doeke,
>>>> so small teams could be created, then a storyboard could be done by an
>>>> artist by getting in contact with Paul Smith in order to put "on paper" the
>>>> idea, share the storyboard and from there see the community response ( by
>>>> voting or poll ), so that everyone could express his opinion, add
>>>> something, propose changes and so on...
>>>>
>>>> This as a starting point, then, when the general idea and the
>>>> storyboard is approved, start to assign to each team the different tasks.
>>>>
>>>>
>>>>
>>>> I think that right now is a bit early to just say "its working/isn't
>>>> working", so better start to setup something in order to be a bit organized
>>>> ;-)
>>>>
>>>>
>>>>
>>>> 2014-03-13 15:48 GMT+01:00 Doeke Wartena <clankil...@gmail.com>:
>>>>
>>>>
>>>>
>>>> That is an excellent idea Darren, i really wonder what you people
>>>> create.
>>>>
>>>>
>>>>
>>>> I just added the column.
>>>>
>>>>
>>>>
>>>> -D
>>>>
>>>>
>>>>
>>>> 2014-03-13 15:14 GMT+01:00 Darren Cullis <3d.dar...@gmail.com>:
>>>>
>>>>
>>>>
>>>> hey Doeke,
>>>>
>>>>
>>>>
>>>> is it work adding a website Column and add our URL into that too?
>>>>
>>>>
>>>>
>>>> Darren
>>>>
>>>>
>>>>
>>>> On 13 March 2014 13:11, Doeke Wartena <clankil...@gmail.com> wrote:
>>>>
>>>> I made a spreadsheet with all the users.
>>>>
>>>>
>>>>
>>>>
>>>> https://docs.google.com/spreadsheet/ccc?key=0AqqQMl3Y0K4QdDd4NG5TZGRTYXRoa2s2MElTb1lET0E&usp=sharing
>>>>
>>>>
>>>>
>>>> Atm, it's a mess. I need everyone that's on the list to clear his own
>>>> row. That is, removing the number in front. Fill in your skills, add your
>>>> email, county and city.
>>>>
>>>> After it is more complete i will send you guys invites to the teamwork
>>>> project site.
>>>>
>>>>
>>>>
>>>> Don't wait to long with filling it in, i will make the document private
>>>> in a few days. Also i will make a google docs folder for the project by
>>>> then.
>>>>
>>>>
>>>>
>>>> If your not on the list but you want to help then add yourself.
>>>>
>>>> After a few days you can always drop a mail here if you still want to
>>>> be part.
>>>>
>>>>
>>>>
>>>> cheers!
>>>>
>>>>
>>>>
>>>> 2014-03-13 13:38 GMT+01:00 <p...@bustykelp.com>:
>>>>
>>>>
>>>>
>>>> You are welcome to organise a vote if you like. As I said. I'm not
>>>> trying to force this down anyone's throat ,but just trying to keep up some
>>>> momentum. If I hear enough negativity toward my  idea, I'll happily
>>>> reassess it, but it seems that most people either think its worth pursuing
>>>> or have not said otherwise.
>>>>
>>>>
>>>>
>>>> *From:* Nika Ragua <nikaragu...@gmail.com>
>>>>
>>>> *Sent:* Thursday, March 13, 2014 12:30 PM
>>>>
>>>> *To:* softimage@listproc.autodesk.com
>>>>
>>>> *Subject:* Re: A germ of an idea.
>>>>
>>>>
>>>>
>>>> and how to rule 51 artists ? with a discussion, voting and overwhelming
>>>> majority - c`mon, boys, lets be creative - no need to be a small cog in a
>>>> machine in this project
>>>>
>>>>
>>>>
>>>> 2014-03-13 16:19 GMT+04:00 Nika Ragua <nikaragu...@gmail.com>:
>>>>
>>>>
>>>> (scratching a head) i can suggest  the following as opposite to
>>>> vinaigrette of characters - ONE, but cool character, good dramatic plot, 1
>>>> min length, it won`t kick very hard to  your time resources, not directly
>>>> connected to softimage particulary, i can do it if you guys not so
>>>> desperately want to do brute force "save softimage" message, if not, i
>>>> would prefer to make it on my own, and not spreading it before it done.
>>>>
>>>>
>>>>
>>>> 2014-03-13 16:11 GMT+04:00 Daniel Sweeney <dan...@northforge.co.uk>:
>>>>
>>>>
>>>>
>>>> well maybe its a decision how it ends, I really like the idea.
>>>>
>>>>
>>>>
>>>> Could be they are all gathering at one point as been discussed, but it
>>>> could be all gathering at one operators desk using softimage?
>>>>
>>>>
>>>>
>>>> all the characters gather behind him as he is making a character or
>>>> some scene in softimage. he turns around to see maybe greg come up and
>>>> place his hand on his shoulder and smiles. the camera tracks back and an
>>>> end slogan comes up. maybe "Created in softimage. The possibilities use to
>>>> be endless?"
>>>>
>>>>
>>>>
>>>>
>>>> Daniel Sweeney
>>>> 3D Creative Director
>>>>
>>>> *Mobile:* +44 (0)7743429771
>>>> *Email:* dan...@northforge.co.uk
>>>> *Web**:* http://northforge.co.uk
>>>>
>>>>
>>>>
>>>> On Thu, Mar 13, 2014 at 11:51 AM, Matt Morris <matt...@gmail.com>
>>>> wrote:
>>>>
>>>> Happy to go with paul's idea, its a clear message, if the characters
>>>> just gather and then walk off somewhere else, what is that saying? I don't
>>>> think its communicates as clearly.
>>>>
>>>>
>>>>
>>>> On 13 March 2014 11:42, Nika Ragua <nikaragu...@gmail.com> wrote:
>>>>
>>>> i`m against and told why
>>>>
>>>>
>>>>
>>>> 2014-03-13 15:35 GMT+04:00 <p...@bustykelp.com>:
>>>>
>>>>
>>>>
>>>> Well, I'm happy with it, but I don't want to be a dictator.
>>>>
>>>> It seems to have got a pretty positive response so unless I get
>>>> complaints we'll go with it as a base
>>>>
>>>> -----Original Message----- From: Leendert A. Hartog
>>>> Sent: Thursday, March 13, 2014 11:22 AM
>>>>
>>>>
>>>> To: softimage@listproc.autodesk.com
>>>> Subject: Re: A germ of an idea.
>>>>
>>>> Hi Paul,
>>>> In your possibly "last" act of coordinating this, I'd - if I were you -
>>>> "lock down" your story idea as the way forward, in that a discussion how
>>>> the story will ultimately play out stays on the table,  but new story
>>>> ideas needn't be discussed anymore...
>>>>
>>>> Greetz
>>>> Leendert
>>>>
>>>> --
>>>>
>>>> Leendert A. Hartog - Softimage hobbyist
>>>> AKA Hirazi Blue - Administrator  @, NOT the owner of  si-community.com
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> www.matinai.com
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>>
>>>>
>>>> <http://www.dc3d.co.uk>
>>>>
>>>> Darren Cullis
>>>>
>>>> Character Animator / 3d Artist
>>>>
>>>> t: + 44 ( 0 ) 7595 584800
>>>>
>>>> e: 3d.dar...@gmail.com
>>>>
>>>> w: www.dc3d.co.uk
>>>>
>>>> YouTube: Mr_DC3D <http://goo.gl/KTUnr>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>> Chris Marshall
>>>>
>>>> Mint Motion Limited
>>>>
>>>> 029 20 37 27 57
>>>>
>>>> 07730 533 115
>>>>
>>>> www.mintmotion.co.uk
>>>>
>>>>
>>>>
>>>
>>>
>>
>

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