One other thing I really miss in maya is the l, m, r selection for nodes
branches and trees.

The way that maya handles selections is truly awkward. Lmb always grabs the
entire hierarchy, even if you only want to duplicate the selected object
and nothing else.

On Mar 13, 2014 11:07 PM, "Gerbrand Nel" <nagv...@gmail.com> wrote:

> One thing I find handy in the fxtree is that you can link scene objects to
> comp effects via expressions.
> I've done allot of re-lighting and 2.5D tracking this way.
> I will miss it but I don't think it gets into the top 5 for me.
> My top 5:
> 1: ICE
> 2: operator stack
> 3: Interface and work flow (words, not pictures for buttons. Also multiple
> floating windows)
> 4: middle click repeat last command
> 5: ICE
>
>
> G
> On 2014/03/13 06:44 PM, Stephen Davidson wrote:
>
>> It works, but I prefer After Effects for composite. It just works better
>> for me.
>>
>>
>

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