Something like that was my opinion too. I know many artist switched from Maya to SI, and stay in that land, very happy... Vice-versa, I don't know none.
On Fri, Mar 14, 2014 at 5:08 PM, Alastair Hearsum <hear...@glassworks.co.uk>wrote: > Thanks Ivan > > You'll do for starters although a way of posing this question to a wider > Maya user group would be good. The question is: > > > "Are there Maya users here with direct experience of Softimage or who work > alongside Softimage users in a larger facility who have opinions about what > Softimage functionality they envy" > > The top 5 favourite features from our lovely Softimage list goes something > like: > > 1) Clean elegant efficient user interface and logical workflow: enabling > us to get things done quicker and with less pain. This so important and a > really fundamental part of the fabric of the software. > 2) ICE: its seamless powerful and all pervading presence; everything can > connect to and control everything else > 3) Render pass and partition system. It is absolutely robust and does all > you expect. Indespensible. > 4) Live operator stack and construction history. Its all alive all of the > time enabling highly complex layering of effects and processes > 5) Animation, modelling and rigging toolsets. They are peerless. > > > > Alastair > > > Alastair Hearsum > Head of 3d > [image: GLASSWORKS] > 33/34 Great Pulteney Street > London > W1F 9NP > +44 (0)20 7434 1182 > glassworks.co.uk <http://www.glassworks.co.uk/> > Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk > (Company registered in England with number 04759979. Registered office 25 > Harley Street, London, W1G 9BR. VAT registration number: 867290000) > Please consider the environment before you print this email. > DISCLAIMER: This e-mail and attachments are strictly privileged, private > and confidential and are intended solely for the stated recipient(s). Any > views or opinions presented are solely those of the author and do not > necessarily represent those of the Company. If you are not the intended > recipient, be advised that you have received this e-mail in error and that > any use, dissemination, forwarding, printing, or copying of this e-mail is > strictly prohibited. If this transmission is received in error please > kindly return it to the sender and delete this message from your system. > On 14/03/2014 15:13, Ivan Vasiljevic wrote: > > Hello there. > > @Alastair: I've starter with Maya 7-8 years ago and 4 years ago I "had" > to switch to Softimage since I got my first job at Softimage facility back > in the time. If there are any questions feel free to ask, here or of the > list, I'll be pleased to answer. > > Cheers, > Ivan. > > > On Fri, Mar 14, 2014 at 3:58 PM, Emilio Hernandez <emi...@e-roja.com>wrote: > >> Hey Alastair. It is funny you mention the sphere approach for evaluate >> the simplicity and how intuitive a program is. >> >> The sphere model and animate from frames 1 to 100 paradigm, is the one >> I used when I switched from 3D Studio to Softimage 3D. >> >> Without opening any manual I sat at a Softimage workstation, and I was >> able to create a sphere, translate it to an x position at frame 1, set a >> key and then translate it again to another position at frame 100 and set a >> key, and playback in 5 minutes. >> >> This paradigm is something I have used from ever since to evaluate how >> fast or slow I can start interacting with a new software, and gives me a >> first approach of the learning curve. >> >> I am not going to comment my experience in Maya when I applied this same >> paradigm about 10 years ago... But the result was that I uninstalled Maya >> from the workstations at my former studio even that the Autodesk sales rep >> at that time, left me with Maya "open demo licenses" that had some synth >> music when he was installing them in my computers. >> >> >> >> ------------------------------------------------------- >> Emilio Hernández VFX & 3D animation. >> >> >> 2014-03-14 8:41 GMT-06:00 Alastair Hearsum <hear...@glassworks.co.uk>: >> >> Thanks >>> >>> The questions I wanted to pose were more along the lines of : >>> >>> "Are there Maya users here with direct experience of Softimage or who >>> work alongside Softimage users in a larger facility who have opinions about >>> what Softimage functionality they envy" >>> The aim is to get some counterpoint from that side of the equation to >>> use in any discussions with Autodesk. >>> >>> The other type of question I have is something like >>> "I want to make a sphere and move it somewhere over time" (as I >>> struggle manfully with dark lord, but I'm not making them too public yet. >>> >>> Alastair >>> >>> Alastair Hearsum >>> Head of 3d >>> [image: GLASSWORKS] >>> >>> 33/34 Great Pulteney Street >>> London >>> W1F 9NP >>> +44 (0)20 7434 1182 <%2B44%20%280%2920%207434%201182> >>> glassworks.co.uk <http://www.glassworks.co.uk/> >>> Glassworks Terms and Conditions of Sale can be found at >>> glassworks.co.uk >>> (Company registered in England with number 04759979. Registered office >>> 25 Harley Street, London, W1G 9BR. VAT registration number: 867290000) >>> Please consider the environment before you print this email. >>> DISCLAIMER: This e-mail and attachments are strictly privileged, >>> private and confidential and are intended solely for the stated >>> recipient(s). Any views or opinions presented are solely those of the >>> author and do not necessarily represent those of the Company. If you are >>> not the intended recipient, be advised that you have received this e-mail >>> in error and that any use, dissemination, forwarding, printing, or copying >>> of this e-mail is strictly prohibited. If this transmission is received in >>> error please kindly return it to the sender and delete this message from >>> your system. >>> On 14/03/2014 14:05, Tim Leydecker wrote: >>> >>> You might like to google: >>> >>> maya_he3d google group >>> >>> https://groups.google.com/forum/#!forum/maya_he3d >>> >>> There´s many of the long-time Maya users there that transitioned >>> from the old/closed m...@highend3d.com listserver. >>> >>> The volume is quite low. For specific questions you may as well >>> probably go ahead and ask Stefan Andersson or Matt Estela. >>> >>> I think Matt set it up, in case you want to subscribe. >>> >>> Cheers, >>> >>> tim >>> >>> >>> >>> >>> >>> On 14.03.2014 13:44, Alastair Hearsum wrote: >>> >>> Folks >>> >>> Doses anyone know the equivalent of this list for Maya users? I wanted >>> to pose some questions to them. >>> >>> Alastair >>> >>> -- >>> Alastair Hearsum >>> Head of 3d >>> GLASSWORKS >>> 33/34 Great Pulteney Street >>> London >>> W1F 9NP >>> +44 (0)20 7434 1182 <%2B44%20%280%2920%207434%201182> >>> glassworks.co.uk >>> <http://www.glassworks.co.uk/><http://www.glassworks.co.uk/> >>> Glassworks Terms and Conditions of Sale can be found at glassworks.co.uk >>> (Company registered in England with number 04759979. Registered office >>> 25 Harley Street, London, W1G 9BR. VAT registration number: 867290000) >>> Please consider the environment before you print this email. >>> DISCLAIMER: This e-mail and attachments are strictly privileged, private >>> and confidential and are intended solely for the stated recipient(s). Any >>> views or opinions presented are >>> solely those of the author and do not necessarily represent those of the >>> Company. If you are not the intended recipient, be advised that you have >>> received this e-mail in error and >>> that any use, dissemination, forwarding, printing, or copying of this >>> e-mail is strictly prohibited. If this transmission is received in error >>> please kindly return it to the sender >>> and delete this message from your system. >>> >>> >>> >> > > > -- > Ivan Vasiljevic > - > Lighting TD > Founder, Digital Asset Tailors > - > reel: https://vimeo.com/72183649 > web: www.ivasiljevic.com > email: i...@digitalassettailors.com > ivan_vasilje...@hotmail.com > > > > -- Ivan Vasiljevic - Lighting TD Founder, Digital Asset Tailors - reel: https://vimeo.com/72183649 web: www.ivasiljevic.com email: i...@digitalassettailors.com ivan_vasilje...@hotmail.com