Maurice,
Just one more question: couldn't you have realized that in 2008? Why buy Softimage if it's just to realize you don't have enough resource to develop it? Back in 2008 there were other companies willing to acquire Softimage and they would have kept developing it, not kill it.
Shame.
David


On 2014-03-18 00:52, Maurice Patel wrote:
The answer to those three questions are so we can focus more of our efforts on 
Maya and 3ds Max.

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