i feel the same pain here... i plan to continue to use Softimage for sometime,but i'll most probably go to Max camp...yeah...why?...because in Portugal most of the studios use Max and to lesser extent Maya..the new guys don't even know what Softimage is! Just sad... I've had many situations were production houses ask me to join a team to produce a comercial,and i say..."well,i use softimage.." and they go "ohh yeah right...Softimage...Maybe on another project.." It's tough being almost alone on this... I also have a family...and a ton of diapers to change,meals and baths to deal with...so not many nights to study Max,or Maya..or whatever...at the end of the day i'm exausted. I'll have to make a slow transition...in the "spare time" between work. i REALLY didn't need this now...
well....it's time to go and get my kids... Rui ----- Original Message ----- From: Paul Griswold To: softimage@listproc.autodesk.com Sent: Thursday, March 20, 2014 5:42 PM Subject: Re: I'm still really PO'd and it's not getting better My contract will be up in January 2015. Unless Autodesk produces a miracle, there's no way I'll be giving them another dime. On Thu, Mar 20, 2014 at 1:33 PM, Michael Clarke <m...@bluecstudios.com> wrote: I feel it also, Paul. I've been trying to look ahead over the past few days, even trying to muster some enthusiasm for Maya; but every time I look back at what we are losing in Softimage, it feels like a kick in the gut. I am sort of settling back in to reality here. I will probably use Softimage until things start to break, or until a better option arises. Funny thing is that I have been on maintenance all these years. Once 2015 ships, I have to decide whether Maya is worth paying maintenance on, or if I need to bail on AD altogether. My contract is up in December, and I don't expect the signs to be all that clear by then. I would imagine there are a number of people in the same boat. If by December I don't see a coherent roadmap for Maya that suits me, I guess ADSK will lose a paying customer. It's a quandary. It flat out sucks. On Mar 20, 2014, at 11:55 AM, Paul Griswold <pgrisw...@fusiondigitalproductions.com> wrote: I had some time away from the office today and while I was driving down the highway I started thinking about the situation and I'm no less pissed off today than I was when they made the announcement. I've been watching as many Modo and Houdini intro videos, tutorials, etc., that I can find and what I've discovered is, neither of them can replace Softimage today. If you're a TD, then Houdini is probably a great way to go, but I'm another one of those people who don't like to script and want to keep things simple. Everything in Houdini seems to involve writing at least a little script here and there. Modo on the other hand looks very simple and straightforward, but it's lacking a LOT of power. I noticed in some demos on things like instancing, the viewport REALLY slowed down. It doesn't look like it's ready for prime-time when it comes to dense scenes. The way everything you do is "frozen" is crazy these days. I can't believe if you extrude along a curve the geometry doesn't stay stuck to the curve. Until Modo makes some major moves, I just think it's a step up from Lightwave. I'm leaving Maya out of the picture because in all honesty, Autodesk is totally delusional if they think Maya will be a good fit for small shops working on tight deadlines. Maybe in 5-8 years Maya will finally hit its stride, but I'm assuming by then the entire M&E division will have been shut down in favor of just licensing patents & technology. (seriously - mark my words - I am confident the entire M&E division will be shut down) I started thinking about most of the jobs I've done over the past few years, and I can honestly say I don't think I could do 90-95% of them in either Houdini or Modo as easily as in Softimage - if at all. So where I stand now is - totally screwed. I either have to put faith in The Foundry that they'll bring Modo up to Softimage's level in the next 2 years or I have to spend the next 2 years really digging in to Houdini to get myself up to speed again. In either case, I don't see a positive outcome. I'm not young and I have a family. I can't work all day, then spend the evenings learning new software. This BS about artists not putting all their eggs in one basket just is a slap in my face. I put my faith in Autodesk when they said "the future of Sofitmage is bright!" When I was told over and over again I was being a conspiracy nut when I said Autodesk was intentionally trying to destroy Softimage. Well, look where we are now. Murdering Softimage without having ANYTHING remotely close to replace it is like peeing on my face and telling me it's liquid sunshine! Maybe Autodesk is right. Maybe the all-in-one approach of Softimage is dead. Maybe I'm out of touch with how the world of animation & VFX works these days. In any event. I'm a very unhappy paying Autodesk customer. I do not feel like my money has gone to anything I paid for. -Paul Michael Clarke Design Blue C Studios 713-927-9835 --- Este email está liivre de vírus e malware porque a proteção avast! Antivirus está ativa. http://www.avast.com