I also think the interface is (a) quite usable as vanilla blender [ i really think so :) even though I do some tweaks as well...] (b) easily customizable to your needs, have a look at these guys (stripping away anything but the stuff they need for their interior designer)
https://www.youtube.com/watch?v=hW0Ac2cK1Ss https://www.youtube.com/watch?v=9s6Sl7og7xY Greetz Philipp > Paulo César Duarte <paulocdua...@gmail.com> hat am 1. April 2014 um 17:51 > geschrieben: > > Bevel, select edge and Ctrl + B or use the object modifier. > > About the interface , each new version has an implementation , I think the > editing speed of the object can still improve, but it is much more > customizable than Softimage , in positioning of tools layout and colors . Just > take a fast look at these two videos : > > https://www.youtube.com/watch?v=qaqos_D_rxw > > https://www.youtube.com/watch?v=T-MKZTvJIrQ > > > > 2014-04-01 12:35 GMT-03:00 Sebastien Sterling <sebastien.sterl...@gmail.com > <mailto:sebastien.sterl...@gmail.com> >: > > > It does tend to bloat its own interface, lot of panels opening up, > > > similar to maya. > > > > https://www.youtube.com/watch?v=hZ2ob8F3sJQ > > This may be an older version of Blender but it's the version i tried, > > have they fixed this ? > > i mean they can pretty much take the package where ever they want, > > something i feel autodesk > > can't do for fear of disgruntling its precious maya legacy users, a > > practice i find damnable cheap and cowardly. > > even if you are not going to change the core interface, initiatives such > > as CAD Junkie ZEN are a breath of fresh air in this regard and free to boot > > > > letting people experience tools in an up to date efficient new layout. > > > > > > > > On 1 April 2014 07:41, Dan Yargici <danyarg...@gmail.com > > <mailto:danyarg...@gmail.com> > wrote: > > > > > > > > I'm sorry but "the interface is still terrible" is just a cheap shot > > > that is overused by people that have opened it for 10 minutes, found it's > > > different, and closed it again. What is it you find terrible? > > > > > > It certainly needs organising a little (something they're doing, and > > > the introduction of tabs in 2.7 has gone a long way to reducing clutter) > > > but from what I've been reading here lately Maya's is no bed of roses > > > either... > > > > > > Yes, you can now bevel both in edit mode, or with an operator. > > > > > > Sent from my phone... > > > > > > On 1 Apr 2014 07:19, "Sam Bowling" < sbowl...@cox.net > > > <mailto:sbowl...@cox.net> > wrote: > > > > > > > > > > > They ever get a working bevel tool for blender? Last time I > > > > looked at it, there wasn’t even a decent way to do bevels and that was > > > > where I stopped looking at it. A tool that has been around this long > > > > lacking one of the most basic modeling tools is just sad. Sure, it’s > > > > great for free, but it’s still pretty bad for any real professional > > > > work. The interface is also still terrible. > > > > > > > > > > > > > > > > From: softimage-boun...@listproc.autodesk.com > > > > <mailto:softimage-boun...@listproc.autodesk.com> > > > > [mailto:softimage-boun...@listproc.autodesk.com > > > > <mailto:softimage-boun...@listproc.autodesk.com> ] On Behalf Of Ed > > > > Schiffer > > > > Sent: Thursday, March 27, 2014 7:19 PM > > > > To: Softimage Mailing List > > > > Subject: Re: Another alternative to Softimage > > > > > > > > > > > > > > > > +1, Paulo > > > > > > > > > > > > > > > > I'm still not prepared to let go of Softimage, but would > > > > definitely give Blender a chance. > > > > > > > > > > > > > > > > On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici > > > > <danyarg...@gmail.com <mailto:danyarg...@gmail.com> > wrote: > > > > > > > > +1 > > > > > > > > > > > > > > > > I think it's foolish to dismiss Blender as some kind of joke DCC. > > > > It has a lot of nice things going for it. I've been looking over the > > > > 2.70 features this morning (before the government here decided to turn > > > > off YouTube...) and it's once again taken some good strides. > > > > > > > > > > > > > > > > DAN > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte > > > > <paulocdua...@gmail.com <mailto:paulocdua...@gmail.com> > wrote: > > > > > > > > Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also > > > > a good alternative, I'd say he's a middle ground between Modo and > > > > Lightwave, but the best thing about him is opensource and the community, > > > > any developer can implement something in it. > > > > > > > > > > > > > > > > Take a look in this "The best blender demo reel film 2013": > > > > > > > > https://www.youtube.com/watch?v=Z8l8WNHwTOg > > > > > > > > > > > > > > > > > > > > > > > > Blender has ongoing projects very interesting like the > > > > "Molecular", which seems to me better than Lagoa, and it's not finish > > > > yet, but you can use right now: > > > > > > > > > > > > > > > > http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/ > > > > > > > > > > > > > > > > http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/ > > > > > > > > http://pyroevil.com/2013/08/28/fluid-solid-and-granular/ > > > > > > > > > > > > > > > > http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/ > > > > > > > > > > > > > > > > http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/ > > > > > > > > http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/ > > > > > > > > http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/ > > > > > > > > > > > > > > > > A data processing project similar to ICE: > > > > > > > > http://phonybone.planetblender.org/ > > > > > > > > > > > > > > > > Advanced procedural polymodeling/remeshing: > > > > > > > > > > > > > > > > http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126 > > > > <http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126> > > > > > > > > > > > > > > > > Node-based everything and openCL particles: > > > > > > > > > > > > > > > > http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles > > > > > > > > > > > > > > > > Development, Roadmap, Daily Builds, Contacting with Developers... > > > > > > > > http://www.blender.org/get-involved/developers/ > > > > > > > > http://code.blender.org/ > > > > > > > > > > > > > > > > Valve is supporting 2 developers to work on Blender: > > > > > > > > > > > > > > > > http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/ > > > > > > > > > > > > > > > > I think Blender has a great future and can be a good alternative > > > > between Modo or Lightwave. > > > > > > > > > > > > > > > > Take a look on artwork from do Max Puliero: > > > > > > > > http://blendernews.org/xe/Feature_Articles/8087 > > > > > > > > > > > > > > > > Also now V-Ray has a official plugin: > > > > > > > > http://www.chaosgroup.com/en/2/vray_blender.html > > > > > > > > > > > > > > > > One of The best resources to learning: > > > > > > > > http://www.blenderguru.com/ > > > > > > > > > > > > > > > > Community: > > > > > > > > http://blenderartists.org/forum/index.php > > > > > > > > > > > > > > > > Softimage Theme for Blender: > > > > > > > > > > > > > > > > http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70 > > > > > > > > > > > > > > > > Blender 2.70 Overview of New Features: > > > > > > > > > > > > > > > > http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/ > > > > > > > > > > > > > > > > Other works with Blender: > > > > > > > > > > > > > > > > http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013 > > > > > > > > > > > > > > > > > > > > > > > > Cheers. > > > > > > > > Paulo Duarte > > > > > > > > > > > > > > > > > > > > > > > > > > > > --<http://www.pauloduarte.ws> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > <http://www.edschiffer.com> > > > > > > > > > > > > > > > > > -- > <http://www.pauloduarte.ws> >