I also think the interface is
(a) quite usable as vanilla blender [ i really think so :) even though I do some
tweaks as well...]
(b) easily customizable to your needs, have a look at these guys (stripping away
anything but the stuff they need for their interior designer)

https://www.youtube.com/watch?v=hW0Ac2cK1Ss
https://www.youtube.com/watch?v=9s6Sl7og7xY

Greetz
Philipp




> Paulo César Duarte <paulocdua...@gmail.com> hat am 1. April 2014 um 17:51
> geschrieben:
> 
>  Bevel, select edge and Ctrl + B or use the object modifier.
> 
>  About the interface , each new version has an implementation , I think the
> editing speed of the object can still improve, but it is much more
> customizable than Softimage , in positioning of tools layout and colors . Just
> take a fast look at these two videos :
> 
>  https://www.youtube.com/watch?v=qaqos_D_rxw
> 
>  https://www.youtube.com/watch?v=T-MKZTvJIrQ
> 
> 
> 
>  2014-04-01 12:35 GMT-03:00 Sebastien Sterling <sebastien.sterl...@gmail.com
> <mailto:sebastien.sterl...@gmail.com> >:
>    > >    It does tend to bloat its own interface, lot of panels opening up,
>    > > similar to maya.
> > 
> >    https://www.youtube.com/watch?v=hZ2ob8F3sJQ
> >    This may be an older version of Blender but it's the version i tried,
> > have they fixed this ?
> >    i mean they can pretty much take the package where ever they want,
> > something i feel autodesk
> >    can't do for fear of disgruntling its precious maya legacy users, a
> > practice i find damnable cheap and cowardly.
> >    even if you are not going to change the core interface, initiatives such
> > as CAD Junkie ZEN are a breath of fresh air in this regard and free to boot
> > 
> >    letting people experience tools in an up to date efficient new layout.
> > 
> > 
> > 
> >    On 1 April 2014 07:41, Dan Yargici <danyarg...@gmail.com
> > <mailto:danyarg...@gmail.com> > wrote:
> >      > > > 
> > >      I'm sorry but "the interface is still terrible" is just a cheap shot
> > > that is overused by people that have opened it for 10 minutes, found it's
> > > different, and closed it again.  What is it you find terrible?
> > > 
> > >      It certainly needs organising a little (something they're doing, and
> > > the introduction of tabs in 2.7 has gone a long way to reducing clutter)
> > > but from what I've been reading here lately Maya's is no bed of roses
> > > either...
> > > 
> > >      Yes, you can now bevel both in edit mode, or with an operator.
> > > 
> > >      Sent from my phone...
> > > 
> > >      On 1 Apr 2014 07:19, "Sam Bowling" < sbowl...@cox.net
> > > <mailto:sbowl...@cox.net> > wrote:
> > >        > > > > 
> > > >        They ever get a working bevel tool for blender? Last time I
> > > > looked at it, there wasn’t even a decent way to do bevels and that was
> > > > where I stopped looking at it.  A tool that has been around this long
> > > > lacking one of the most basic modeling tools is just sad. Sure, it’s
> > > > great for free, but it’s still pretty bad for any real professional
> > > > work.  The interface is also still terrible.
> > > > 
> > > > 
> > > > 
> > > >        From: softimage-boun...@listproc.autodesk.com
> > > > <mailto:softimage-boun...@listproc.autodesk.com>
> > > > [mailto:softimage-boun...@listproc.autodesk.com
> > > > <mailto:softimage-boun...@listproc.autodesk.com> ] On Behalf Of Ed
> > > > Schiffer
> > > >        Sent: Thursday, March 27, 2014 7:19 PM
> > > >        To: Softimage Mailing List
> > > >        Subject: Re: Another alternative to Softimage
> > > > 
> > > > 
> > > > 
> > > >        +1, Paulo
> > > > 
> > > > 
> > > > 
> > > >        I'm still not prepared to let go of Softimage, but would
> > > > definitely give Blender a chance.
> > > > 
> > > > 
> > > > 
> > > >        On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici
> > > > <danyarg...@gmail.com <mailto:danyarg...@gmail.com> > wrote:
> > > > 
> > > >        +1
> > > > 
> > > > 
> > > > 
> > > >        I think it's foolish to dismiss Blender as some kind of joke DCC.
> > > >  It has a lot of nice things going for it.  I've been looking over the
> > > > 2.70 features this morning (before the government here decided to turn
> > > > off YouTube...) and it's once again taken some good strides.
> > > > 
> > > > 
> > > > 
> > > >        DAN
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >        On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte
> > > > <paulocdua...@gmail.com <mailto:paulocdua...@gmail.com> > wrote:
> > > > 
> > > >        Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also
> > > > a good alternative, I'd say he's a middle ground between Modo and
> > > > Lightwave, but the best thing about him is opensource and the community,
> > > > any developer can implement something in it.
> > > > 
> > > > 
> > > > 
> > > >        Take a look in this "The best blender demo reel film 2013":
> > > > 
> > > >        https://www.youtube.com/watch?v=Z8l8WNHwTOg
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >        Blender has ongoing projects very interesting like the
> > > > "Molecular", which seems to me better than Lagoa, and it's not finish
> > > > yet, but you can use right now:
> > > > 
> > > > 
> > > >       
> > > > http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/
> > > > 
> > > > 
> > > >       
> > > > http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/
> > > > 
> > > >        http://pyroevil.com/2013/08/28/fluid-solid-and-granular/
> > > > 
> > > > 
> > > >       
> > > > http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/
> > > > 
> > > > 
> > > >       
> > > > http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/
> > > > 
> > > >        http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/
> > > > 
> > > >        http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/
> > > > 
> > > > 
> > > > 
> > > >        A data processing project similar to ICE:
> > > > 
> > > >        http://phonybone.planetblender.org/
> > > > 
> > > > 
> > > > 
> > > >        Advanced procedural polymodeling/remeshing:
> > > > 
> > > > 
> > > >       
> > > > http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126
> > > > <http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126>
> > > > 
> > > > 
> > > > 
> > > >        Node-based everything and openCL particles:
> > > > 
> > > > 
> > > >       
> > > > http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles
> > > > 
> > > > 
> > > > 
> > > >        Development, Roadmap, Daily Builds, Contacting with Developers...
> > > > 
> > > >        http://www.blender.org/get-involved/developers/
> > > > 
> > > >        http://code.blender.org/
> > > > 
> > > > 
> > > > 
> > > >        Valve is supporting 2 developers to work on Blender:
> > > > 
> > > > 
> > > >       
> > > > http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/
> > > > 
> > > > 
> > > > 
> > > >        I think Blender has a great future and can be a good alternative
> > > > between Modo or Lightwave.
> > > > 
> > > > 
> > > > 
> > > >        Take a look on artwork from do Max Puliero:
> > > > 
> > > >        http://blendernews.org/xe/Feature_Articles/8087
> > > > 
> > > > 
> > > > 
> > > >        Also now V-Ray has a official plugin:
> > > > 
> > > >        http://www.chaosgroup.com/en/2/vray_blender.html
> > > > 
> > > > 
> > > > 
> > > >        One of The best resources to learning:
> > > > 
> > > >        http://www.blenderguru.com/
> > > > 
> > > > 
> > > > 
> > > >        Community:
> > > > 
> > > >        http://blenderartists.org/forum/index.php
> > > > 
> > > > 
> > > > 
> > > >        Softimage Theme for Blender:
> > > > 
> > > > 
> > > >       
> > > > http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70
> > > > 
> > > > 
> > > > 
> > > >        Blender 2.70 Overview of New Features:
> > > > 
> > > > 
> > > >       
> > > > http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/
> > > > 
> > > > 
> > > > 
> > > >        Other works with Blender:
> > > > 
> > > > 
> > > >       
> > > > http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >        Cheers.
> > > > 
> > > >        Paulo Duarte
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >        --<http://www.pauloduarte.ws>
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > > 
> > > >        --
> > > >        <http://www.edschiffer.com>
> > > > 
> > > >      > > >    > >  > 
> 
> 
>  --
>  <http://www.pauloduarte.ws>
> 

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