You can't alter the membership of clusters from ICE. Altering membership of a cluster in general in XSI is a pain in the arse. Walking a rose grove means you get a lot of pain from the thorns :p
If you want ICE to drive something that something else down the line will use I suggest you use a weight map instead. Just output the weightmap from ICE (you can do that), and use it as an input in whatever the following step is. There's very few things in XSI that a point cluster can filter for that can't be done with a weightmap anyway. Unless you want to drive poly clusters for materials, in which case, no dice with a weightmap, but a vertex colour map might do the trick. On Thu, Apr 3, 2014 at 10:50 AM, pedro santos <probi...@gmail.com> wrote: > What do you mean with "rose grove"? I don't get the expression. Even > consulter urban dictionary :P > > Anyways imagine something simple as: if element posY is less than 2, than > it belongs to the cluster. > > Cheers > > > On Thu, Apr 3, 2014 at 12:47 AM, pedro santos <probi...@gmail.com> wrote: > >> I don't want to change the cluster selection input to drive something in >> ICE. >> I want to actually change the cluster with ICE to drive something out of >> ICE, with the cluster. >> >> Thanks >> >> >> On Wed, Apr 2, 2014 at 11:53 PM, Raffaele Fragapane < >> raffsxsil...@googlemail.com> wrote: >> >>> You wanting an ICE tree to affect the active selection? If that, no >>> chance; selection is an interaction feature, not a set of data that can be >>> persisted and manipulated through live ops, ICE included, of any kind. >>> Modifying the population of a cluster dynamically is a rose grove. >>> >>> What are you trying to do exactly? >>> >>> >>> On Thu, Apr 3, 2014 at 9:13 AM, pedro santos <probi...@gmail.com> wrote: >>> >>>> Tried to use clusters. I've thought it was the rational thing to do, >>>> but apparently I cannot set them. >>>> http://screencast.com/t/fWVYswfaBlu5 >>>> >>>> How do you guys go about this? >>>> >>>> Can Python create on-thefly Trees to return values or such? >>>> >>>> Thanks >>>> >>> >>> >>> >>> -- >>> Our users will know fear and cower before our software! Ship it! Ship it >>> and let them flee like the dogs they are! >>> >> >> >> >> -- >> [img]http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img] >> > > > > -- > [img]http://i153.photobucket.com/albums/s202/animatics/avatar_1.gif[/img] > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!